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Boyd Gaming BYD Online — Goodwill Impaired Accumulated Impairment Loss

Other segment segments

Las Vegas Locals
$188.08M0.0%
Midwest And South
$107.47M0.0%
Managed And Other
$30.53M

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$14.48M0.0%

Other financials

Income statement

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Revenue$1.0B0.0%
Operating income$200.7M-17.2%
Net income$131.2M-13.4%
EPS (diluted)$1.75-4.9%

Balance sheet

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Cash & equivalents$372.7M+19.7%
Total debt$2.9B-30.7%
Total equity$2.5B+88.0%
Total assets$6.6B+2.2%

Cash flow

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Operating cash flow$134.3M-47.6%
CapEx$155.2M-8.7%
Free cash flow-$20.8M-124%

Valuation

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Market cap$6.13B-8.3%
Enterprise value$8.68B-6.4%
P/E3.4×-8.5×
P/S1.5×-0.2×

Profitability

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Operating margin16.4%-6.6pp
Net margin44.3%+30.3pp
FCF margin6.9%-5.3pp

Returns & leverage

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Return on equity94.6%+59.0pp
Debt / equity1.2×-2.0×
Current ratio0.6×-0.2×

Where this comes from

Reported directly by Boyd Gaming in its filing.

Tagged under the XBRL concept us-gaap:GoodwillImpairedAccumulatedImpairmentLoss.

The source filing: Boyd Gaming’s 10-Q, filed April 30, 2026.

Filed
Apr 30, 2026, 4:07 PM EDT
Fiscal quarter
Q1 FY2026
Calendar quarter
Q1 2026
Accession
0001437749-26-014192
(In thousands)Gross / Carrying / ValueAccumulated / AmortizationAccumulated / Impairment / LossesEffect of / Foreign / Currency / ExchangeGoodwill, / Net
Goodwill, net by Segment
Las Vegas Locals$593,567$(188,079)$405,488
Downtown Las Vegas6,997(6,134)863
Midwest & South636,269(107,470)528,799
Online104,737(82,000)5922,796
Managed & Other30,529(30,529)
Balances, March 31, 2026$1,372,099$(6,134)$(408,078)$59$957,946

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FAQ

What is Boyd Gaming's online — goodwill impaired accumulated impairment loss?
Boyd Gaming (BYD) reported online — goodwill impaired accumulated impairment loss of $82M in Q1 2026.
How has Boyd Gaming's online — goodwill impaired accumulated impairment loss changed year-over-year?
Boyd Gaming's online — goodwill impaired accumulated impairment loss decreased by 0.0% year-over-year, from $82M to $82M.
What does online — goodwill impaired accumulated impairment loss mean?
The total cumulative impairment losses recognized against the online segment's goodwill balance due to declines in fair value. This metric highlights historical challenges in maintaining the value of acquired digital assets. A high balance indicates that previous acquisitions in the online space have failed to meet original performance expectations.

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