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Boyd Gaming BYD Inventories
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Where this comes from
Reported directly by Boyd Gaming in its filing.
Tagged under the XBRL concept us-gaap:InventoryNet.
The source filing: Boyd Gaming’s 10-Q, filed April 30, 2026.
- Filed
- Apr 30, 2026, 4:07 PM EDT
- Fiscal quarter
- Q1 FY2026
- Calendar quarter
- Q1 2026
- Accession
- 0001437749-26-014192
| (In thousands, except share data) | March 31, 2026 | December 31, 2025 |
|---|---|---|
| Cash and cash equivalents ($6,223 and $5,557 assets related to VIE) | $372,716 | $353,413 |
| Restricted cash | 5,576 | 5,354 |
| Accounts receivable, net ($121 and $141 assets related to VIE) | 78,748 | 84,352 |
| Inventories ($0 and $6 assets related to VIE) | 19,689 | 20,189 |
| Prepaid expenses and other current assets ($4 and $0 assets related to VIE) | 53,271 | 45,483 |
| Income taxes receivable | — | 21,937 |
| Total current assets | 530,000 | 530,728 |
| Property and equipment, net | 2,929,476 | 2,871,384 |
Document
FAQ
- What is Boyd Gaming's inventories?
- Boyd Gaming (BYD) reported inventories of $19.69M in Q1 2026.
- How has Boyd Gaming's inventories changed year-over-year?
- Boyd Gaming's inventories decreased by 5.1% year-over-year, from $20.74M to $19.69M.
- What is the long-term trend for Boyd Gaming's inventories?
- Over 5 years (2020 to 2025), Boyd Gaming's inventories has grown at a -2.2% compound annual growth rate (CAGR), from $22.62M to $20.19M.
- What does inventories mean?
- Total inventory including raw materials, work-in-progress, and finished goods, valued at the lower of cost or net realizable value.
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