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Caesars Entertainment, Inc. CZR Casino — Cost of Product and Service Sold
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Where this comes from
Reported directly by Caesars Entertainment, Inc. in its filing.
Tagged under the XBRL concept us-gaap:CostOfGoodsAndServicesSold.
The source filing: Caesars Entertainment, Inc.’s 10-Q, filed July 28, 2026.
- Filed
- Jul 28, 2026, 4:14 PM EDT
- Fiscal quarter
- Q2 FY2026
- Calendar quarter
- Q2 2026
- Accession
- 0001590895-26-000028
| (In millions, except per share data) | Three Months Ended June 30, 2026 | Three Months Ended June 30, 2025 | Six Months Ended June 30, 2026 | Six Months Ended June 30, 2025 |
|---|---|---|---|---|
| Other | 313 | 302 | 606 | 585 |
| Net revenues | 2,993 | 2,907 | 5,863 | 5,701 |
| OPERATING EXPENSES: | ||||
| Casino | 955 | 887 | 1,857 | 1,748 |
| Food and beverage | 281 | 275 | 555 | 550 |
| Hotel | 163 | 155 | 319 | 306 |
| Other | 95 | 105 | 190 | 200 |
| General and administrative | 521 | 477 | 1,025 | 960 |
Item 1. Unaudited Financial Statements
FAQ
- What is Caesars Entertainment, Inc.'s casino — cost of product and service sold?
- Caesars Entertainment, Inc. (CZR) reported casino — cost of product and service sold of $955M in Q2 2026.
- How has Caesars Entertainment, Inc.'s casino — cost of product and service sold changed year-over-year?
- Caesars Entertainment, Inc.'s casino — cost of product and service sold increased by 7.7% year-over-year, from $887M to $955M.
- What is the long-term trend for Caesars Entertainment, Inc.'s casino — cost of product and service sold?
- Over 4 years (2021 to 2025), Caesars Entertainment, Inc.'s casino — cost of product and service sold has grown at a 3.6% compound annual growth rate (CAGR), from $3.13B to $3.6B.
- What does casino — cost of product and service sold mean?
- This metric captures the direct costs associated with operating casino gaming activities, including gaming taxes, payroll for gaming staff, and supplies necessary for table games and slot operations. It represents the variable and fixed expenses directly attributable to generating gaming revenue. Monitoring this helps evaluate the operational efficiency and cost structure of the gaming segment.
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