Gaming and Leisure Properties GLPI Contract Liabilities
Contract Liabilities at other companies
Other financials
Where this comes from
Reported directly by Gaming and Leisure Properties in its filing.
Tagged under the XBRL concept us-gaap:ContractWithCustomerLiability.
The official record: Gaming and Leisure Properties’s 10-Q, filed April 23, 2026, on SEC EDGAR. View the filing →
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Questions, answered.
- What is Gaming and Leisure Properties's contract liabilities?
- Gaming and Leisure Properties (GLPI) reported contract liabilities of $206.2M in Q1 2026.
- How has Gaming and Leisure Properties's contract liabilities changed year-over-year?
- Gaming and Leisure Properties's contract liabilities decreased by 6.3% year-over-year, from $220.03M to $206.2M.
- What is the long-term trend for Gaming and Leisure Properties's contract liabilities?
- Over 5 years (2020 to 2025), Gaming and Leisure Properties's contract liabilities has grown at a -9.2% compound annual growth rate (CAGR), from $333.06M to $205.79M.
- What does contract liabilities mean?
- Money received from customers for services or goods that have not yet been provided.
- How do you interpret contract liabilities?
- An increase suggests higher deferred revenue, which may indicate future revenue recognition, while a decrease suggests the fulfillment of obligations.
- How does contract liabilities compare across companies?
- Common in companies with long-term service contracts or advance billing, though often minimal for pure-play triple-net lease REITs.