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Gaming and Leisure Properties GLPI EV / EBITDA
EV / EBITDA at other companies
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Where this comes from
Calculated from Gaming and Leisure Properties’s reported figures.
Based on the most recent quarter.
The source filing: Gaming and Leisure Properties’s 10-Q, filed April 23, 2026. Open the filing →
- Filed
- Apr 23, 2026, 4:18 PM EDT
- Fiscal quarter
- Q1 FY2026
- Calendar quarter
- Q1 2026
- Accession
- 0001575965-26-000048
FAQ
- What is Gaming and Leisure Properties's EV / EBITDA?
- Gaming and Leisure Properties (GLPI) reported EV / EBITDA of 13.3× in Q1 2026.
- How has Gaming and Leisure Properties's EV / EBITDA changed year-over-year?
- Gaming and Leisure Properties's EV / EBITDA decreased by 15.2% year-over-year, from 15.6× to 13.3×.
- What is the long-term trend for Gaming and Leisure Properties's EV / EBITDA?
- Over 5 years (2020 to 2025), Gaming and Leisure Properties's EV / EBITDA has grown at a -1.6% compound annual growth rate (CAGR), from 14.5× to 13.4×.
- What does EV / EBITDA mean?
- Enterprise value (market cap plus total debt minus cash) at the quarter end divided by trailing-twelve-month EBITDA. A capital-structure-neutral valuation multiple.
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