Lucky Strike Entertainment LUCK Business Segments
| Q3 '26 | Q2 '26 | Q1 '26 | Q4 '25 | Q3 '25 | ||
|---|---|---|---|---|---|---|
| Total revenues by Product | ||||||
| Amusement & other | $58.94M-1.2% | $51.6M+2.8% | $70.88M+41.9% | $67.39M+20.5% | $59.67M+10.3% | |
| Bowling | $164.59M+3.0% | $142.87M+2.8% | $125.27M+2.5% | $128.97M-1.3% | $159.76M-3.5% | |
| Food & beverage | $118.7M-1.5% | $112.4M+1.3% | $96.13M+9.2% | $104.82M+7.8% | $120.45M+2.1% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Lucky Strike Entertainment break its business down?
- Lucky Strike Entertainment (LUCK) reports total revenues by product across 3 parts — Amusement & other, Bowling and Food & beverage. Each is extracted from the segment footnotes and tracked over time.
- Where does Lucky Strike Entertainment's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Lucky Strike Entertainment's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
