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Roblox RBLX Total costs & expenses
Total costs & expenses at other companies
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Where this comes from
Reported directly by Roblox in its filing.
Tagged under the XBRL concept us-gaap:CostsAndExpenses.
The source filing: Roblox’s 10-Q, filed April 30, 2026. Open the filing →
- Filed
- Apr 30, 2026, 4:15 PM EDT
- Fiscal quarter
- Q1 FY2026
- Calendar quarter
- Q1 2026
- Accession
- 0001628280-26-028904
FAQ
- What is Roblox's total costs & expenses?
- Roblox (RBLX) reported total costs & expenses of $1.74B in Q1 2026.
- How has Roblox's total costs & expenses changed year-over-year?
- Roblox's total costs & expenses increased by 34.6% year-over-year, from $1.29B to $1.74B.
- What is the long-term trend for Roblox's total costs & expenses?
- Over 4 years (2021 to 2025), Roblox's total costs & expenses has grown at a 26.2% compound annual growth rate (CAGR), from $2.41B to $6.12B.
- What does total costs & expenses mean?
- This metric represents the aggregate sum of all operating and non-operating costs incurred by the company to support its business activities, including cost of revenue, research and development, sales and marketing, and general administrative overhead. It serves as a comprehensive measure of the total resource consumption required to maintain the platform, support developer ecosystems, and drive user growth. Monitoring this figure is essential for evaluating the company's operational efficiency and its ability to scale revenue relative to its cost structure.
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