Screener
High Roller Technologies ROLR Business Segments
| Q2 '26 | Q1 '26 | Q4 '25 | Q3 '25 | Q2 '25 | ||
|---|---|---|---|---|---|---|
| Revenue by Product | ||||||
| Net Gaming Revenue | $2.81M-51.5% | $3.36M-35.2% | $4.61M-2.3% | $4.87M-24.8% | $5.79M+1.7% | |
| Net Revenue Noncore Services | $4K-99.7% | $2K-99.9% | —— | $1.42M+35.4% | $1.15M— | |
| Cash And Cash Equivalents At Carrying Value by Geography | ||||||
| CH | $70K-34.0% | $131K+72.4% | $91K+12.3% | $97K+70.2% | $106K— | |
| FI | $117K-86.6% | $157K-31.1% | $182K-57.8% | $292K-49.2% | $875K— | |
| GB | $38K-75.8% | $52K-61.2% | $89K+56.1% | $90K+45.2% | $157K— | |
| LT | $12K-87.9% | $60K-59.5% | $221K-29.4% | $0-100% | $99K— | |
| MT | $661K-0.3% | $1.82M+296% | $1.12M+84.2% | $2.02M+432% | $663K— | |
| Other | $190K+153% | $220K+228% | $344K+483% | $146K+1,360% | $75K— | |
| US | $16.92M+2,582% | $20.01M+728% | $31K-99.4% | $83K-51.5% | $631K— |
FAQ
- How does High Roller Technologies break its business down?
- High Roller Technologies (ROLR) reports revenue by product across 2 parts — Net Gaming Revenue and Net Revenue Noncore Services. Each is extracted from the segment footnotes and tracked over time.
- Where does High Roller Technologies's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in High Roller Technologies's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
