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Rush Street Interactive RSI Business Segments — Costs of revenue

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Other financials

Income statement

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Revenue$370.4M+41.1%
Gross profit$132.2M+44.4%
Operating income$42.8M+187%
Net income$9.1M+70.5%
EPS (diluted)$0.08+60.0%

Balance sheet

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Cash & equivalents$331.6M+42.9%
Total debt$5.6M-8.1%
Total equity$159.1M+95.7%
Total assets$677.3M+75.0%

Cash flow

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Operating cash flow$20.1M-29.9%
CapEx$252.0K+56.5%
Free cash flow$19.9M-30.4%

Valuation

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Market cap$2.9B+55.5%
Enterprise value$2.57B+57.9%
P/E78.3×+4.3×
P/S2.3×+0.5×

Profitability

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Gross margin34.9%-0.3pp
Operating margin9.3%+5.3pp
Net margin3%+2.1pp
FCF margin12.5%+1.8pp

Returns & leverage

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Return on equity30.8%+19.0pp
Debt / equity0.0×
Current ratio+0.3×

Where this comes from

Reported directly by Rush Street Interactive in its filing.

Tagged under the XBRL concept rsi:CostsOfRevenueAdjusted.

The source filing: Rush Street Interactive’s 10-Q, filed April 29, 2026.

Filed
Apr 29, 2026, 4:16 PM EDT
Fiscal quarter
Q1 FY2026
Calendar quarter
Q1 2026
Accession
0001793659-26-000023
($ in thousands)Three Months Ended March 31, 2026Three Months Ended March 31, 2025
Revenue$370,361$262,407
Less:
Costs of revenue(1)238,126170,820
Sales and marketing(1)46,23138,815
General and administrative(1)25,80819,546
Interest income(3,212)(1,935)
Interest expense213236
Depreciation and amortization10,7279,491

Item 1. Financial StatementsF-

FAQ

What is Rush Street Interactive's business segments — costs of revenue?
Rush Street Interactive (RSI) reported business segments — costs of revenue of $238.13M in Q1 2026.
How has Rush Street Interactive's business segments — costs of revenue changed year-over-year?
Rush Street Interactive's business segments — costs of revenue increased by 39.4% year-over-year, from $170.82M to $238.13M.
What is the long-term trend for Rush Street Interactive's business segments — costs of revenue?
Over 3 years (2022 to 2025), Rush Street Interactive's business segments — costs of revenue has grown at a 21.5% compound annual growth rate (CAGR), from $413.68M to $741.36M.
What does business segments — costs of revenue mean?
Includes the direct costs associated with providing gaming services, such as platform fees, payment processing, and gaming taxes. Monitoring this helps evaluate the direct variable costs required to support the company's core revenue-generating activities.

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