Skip to content

Rush Street Interactive RSI Business Segments — Costs of revenue

Similar metrics at other companies

DraftKings Inc. logo
DKNGReportable Segment — Cost of revenue
$569.53M+17.8%
Marqeta logo
MQReportable Segment — Costs of revenue
$48.21M+19.3%
Electronic Arts logo
EAReportable Segment — Cost of revenue
$353M-0.6%
Aurora Innovation, Inc. logo
AURReportable Segment — Cost of revenue
$5M
Samsara logo
IOTReportable Segment — Cost of revenue
$35.06M+43.4%
DraftKings Inc. logo
DKNGReportable Segment — Other adjusted cost of revenue
$313.2M+6.3%

Other financials

Income statement

See full
Revenue$370.4M+41.1%
Gross profit$132.2M+44.4%
Operating income$42.8M+187%
Net income$9.1M+70.5%
EPS (diluted)$0.08+60.0%

Balance sheet

See full
Cash & equivalents$331.6M+42.9%
Total debt$5.6M-8.1%
Total equity$159.1M+95.7%
Total assets$677.3M+75.0%

Cash flow

See full
Operating cash flow$20.1M-29.9%
CapEx$252.0K+56.5%
Free cash flow$19.9M-30.4%

Valuation

See full
Market cap$3.04B+121%
Enterprise value$2.71B+144%
P/E82×-80.7×
P/S2.5×+1.0×

Profitability

See full
Gross margin34.9%-0.3pp
Operating margin9.3%+5.3pp
Net margin3%+2.1pp
FCF margin12.5%+1.8pp

Returns & leverage

See full
Return on equity30.8%+19.0pp
Debt / equity0.0×
Current ratio+0.3×

Where this comes from

Reported directly by Rush Street Interactive in its filing.

Tagged under the XBRL concept rsi:CostsOfRevenueAdjusted.

The official record: Rush Street Interactive’s 10-Q, filed April 29, 2026, on SEC EDGAR. View the filing →

Ask your AI about Rush Street Interactive's business segments — costs of revenue.

Connect your AI assistant and compare it to peers, right in your chat.

Connect your AI
Harbor at dusk
Claude

Questions, answered.

What is Rush Street Interactive's business segments — costs of revenue?
Rush Street Interactive (RSI) reported business segments — costs of revenue of $238.13M in Q1 2026.
How has Rush Street Interactive's business segments — costs of revenue changed year-over-year?
Rush Street Interactive's business segments — costs of revenue increased by 39.4% year-over-year, from $170.82M to $238.13M.
What is the long-term trend for Rush Street Interactive's business segments — costs of revenue?
Over 3 years (2022 to 2025), Rush Street Interactive's business segments — costs of revenue has grown at a 21.5% compound annual growth rate (CAGR), from $413.68M to $741.36M.
What does business segments — costs of revenue mean?
Includes the direct costs associated with providing gaming services, such as platform fees, payment processing, and gaming taxes. Monitoring this helps evaluate the direct variable costs required to support the company's core revenue-generating activities.