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Sphere Entertainment SPHR Produced content costs

Produced content costs at other companies

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ComcastCMCSA
$10.88B+29.3%
Versant Media Group, Inc.
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Versant Media Group, Inc. VSNT
$584M
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Paramount Skydance Corporation Class B Common StockPSKY
$816M
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$137M-4.9%
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$6.41B+12.6%
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TKO Group HoldingsTKO
$6.71M+8.1%

Other financials

Income statement

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Revenue$386.4M+37.7%
Operating income$7.2M+109%
Net income$4.5M+105%
EPS (diluted)-$0.04+98.2%

Balance sheet

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Cash & equivalents$630.2M+31.8%
Total debt$938.4M-35.8%
Total equity$2.2B+4.9%
Total assets$4.2B-5.1%

Cash flow

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Operating cash flow$136.2M+2,046%
CapEx$4.9M-72.1%
Free cash flow$131.4M+1,279%

Valuation

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Market cap$5.63B+256%

Profitability

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Operating margin-28.1%-4.3pp
Net margin9%+5.2pp
FCF margin25.2%+15.7pp

Returns & leverage

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Return on equity5.5%+3.2pp
Debt / equity0.4×-0.3×
Current ratio1.2×+0.7×

Where this comes from

Reported directly by Sphere Entertainment in its filing.

Tagged under the XBRL concept sphr:AmortizationOfProducedContentCosts.

The official record: Sphere Entertainment’s 10-Q, filed May 5, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Sphere Entertainment's produced content costs?
Sphere Entertainment (SPHR) reported produced content costs of $11.06M in Q1 2026.
How has Sphere Entertainment's produced content costs changed year-over-year?
Sphere Entertainment's produced content costs increased by 52.7% year-over-year, from $7.24M to $11.06M.
What does produced content costs mean?
This represents the systematic allocation of costs associated with the creation and production of entertainment content over its expected useful life. It reflects the consumption of capitalized production assets as they generate revenue for the company. High levels of this expense indicate significant investment in content libraries and ongoing production cycles.