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Sphere Entertainment SPHR Sphere — Rights fee expense

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$1.37B-14.8%
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CMELicensing and other fee agreements
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Other financials

Income statement

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Revenue$386.4M+37.7%
Operating income$7.2M+109%
Net income$4.5M+105%
EPS (diluted)-$0.04+98.2%

Balance sheet

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Cash & equivalents$630.2M+31.8%
Total debt$938.4M-35.8%
Total equity$2.2B+4.9%
Total assets$4.2B-5.1%

Cash flow

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Operating cash flow$136.2M+2,046%
CapEx$4.9M-72.1%
Free cash flow$131.4M+1,279%

Valuation

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Market cap$5.63B+256%

Profitability

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Operating margin-28.1%-4.3pp
Net margin9%+5.2pp
FCF margin25.2%+15.7pp

Returns & leverage

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Return on equity5.5%+3.2pp
Debt / equity0.4×-0.3×
Current ratio1.2×+0.7×

Where this comes from

Reported directly by Sphere Entertainment in its filing.

Tagged under the XBRL concept sphr:RightsFeeExpense.

The official record: Sphere Entertainment’s 10-Q, filed May 5, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Sphere Entertainment's sphere — rights fee expense?
Sphere Entertainment (SPHR) reported sphere — rights fee expense of $0 in Q1 2026.
What does sphere — rights fee expense mean?
Represents the costs incurred to acquire the rights to broadcast, distribute, or exhibit specific content or live events. This metric is critical for assessing the cost structure of media and entertainment segments that rely on licensed intellectual property. Higher expenses indicate significant investment in premium content acquisition to drive audience engagement.