Current Liabilities

Contract Liabilities

Take-Two Interactive Software Contract Liabilities increased by 16.9% to $29.70M in Q1 2026 compared to the prior quarter. This is a positive signal — higher values indicate stronger performance for this metric.

Analysis

StatementBalance Sheet Statement
SectionCurrent Liabilities
CategoryGrowth
SignalHigher is better
VolatilityModerate
First reportedQ4 2025
Last reportedQ4 2026May 22, 2026

How to read this metric

An increase suggests strong future revenue visibility and customer demand, while a decrease may indicate faster fulfillment or slowing sales.

Detailed definition

This represents the obligation to transfer goods or services to a customer for which the company has already received co...

Peer comparison

Common in companies with long-term service contracts or subscription-based diagnostic models; peers with high recurring revenue often show higher balances.

Metric ID: contract_liabilities

Historical Data

2 periods
 Q4 '25Q4 '26
Value$25.40M$29.70M
QoQ Change+16.9%
YoY Change+16.9%
Range$25.40M$29.70M
Avg YoY Growth+16.9%
Median YoY Growth+16.9%

Frequently Asked Questions

What is Take-Two Interactive Software's contract liabilities?
Take-Two Interactive Software (TTWO) reported contract liabilities of $29.70M in Q1 2026.
What does contract liabilities mean?
Money received from customers for products or services that have not yet been delivered.