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Q1 '26Q4 '25Q3 '25Q2 '25Q1 '25
Total Revenue by Product
Advertising$39.68M-0.5%$39.77M-12.2%$39.37M-9.3%$45.22M+11.9%$39.9M+7.8%
IP Adaptations$19.75M-22.8%$25.37M-32.0%$51.86M+169%$28.14M+41.8%$25.58M+11.8%
Paid Content$261.44M+0.5%$265.54M-1.7%$286.81M+0.6%$274.91M+5.4%$260.23M-2.5%
Total Revenue by Geography
Japan$154.29M-6.1%$160.06M-2.0%$179.62M+3.1%$177.88M+13.9%$164.26M+6.4%
Korea$120.42M+2.3%$125.72M-13.2%$152.83M+19.6%$125.75M+6.5%$117.74M-7.1%
Rest of World$46.16M+5.6%$44.91M+0.8%$45.59M-0.8%$44.64M-4.4%$43.71M-4.0%

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Questions, answered.

How does WEBTOON Entertainment Inc. break its business down?
WEBTOON Entertainment Inc. (WBTN) reports total revenue by product across 3 parts — Advertising, IP Adaptations and Paid Content. Each is extracted from the segment footnotes and tracked over time.
Where does WEBTOON Entertainment Inc.'s segment data come from?
Segment breakdowns are pulled from the segment footnotes in WEBTOON Entertainment Inc.'s SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.