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Ziff Davis ZD Gaming & Entertainment — Cloud computing, software, and other related expenses

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Other financials

Income statement

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Revenue$267.6M-1.9%
Gross profit$223.3M-3.9%
Operating income$2.9M-79.7%
Net income$22.3M-8.2%
EPS (diluted)$0.59+3.5%

Balance sheet

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Cash & equivalents$519.7M+26.2%
Total debt$867.1M+0.3%
Total equity$1.7B-5.5%
Total assets$3.4B-3.5%

Cash flow

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Operating cash flow$30.0M+45.3%
CapEx$33.1M+29.3%
Free cash flow-$3.2M+36.6%

Valuation

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Market cap$1.77B-1.6%
Enterprise value$2.12B-6.3%
P/E39.1×+15.6×
P/S1.3×0.0×

Profitability

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Gross margin85.3%-0.3pp
Operating margin10.9%+4.1pp
Net margin3.3%-2.4pp
FCF margin20.8%+3.8pp

Returns & leverage

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Return on equity2.6%-1.6pp
Debt / equity0.5×0.0×
Current ratio1.7×+0.1×

Where this comes from

Reported directly by Ziff Davis in its filing.

Tagged under the XBRL concept zd:CloudComputingSoftwarePurchasesWebHostingDatabaseHostingAndOtherComputerRelatedExpense.

The official record: Ziff Davis’s 10-Q, filed May 8, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Ziff Davis's gaming & entertainment — cloud computing, software, and other related expenses?
Ziff Davis (ZD) reported gaming & entertainment — cloud computing, software, and other related expenses of $2.22M in Q1 2026.
How has Ziff Davis's gaming & entertainment — cloud computing, software, and other related expenses changed year-over-year?
Ziff Davis's gaming & entertainment — cloud computing, software, and other related expenses increased by 9.2% year-over-year, from $2.04M to $2.22M.
What is the long-term trend for Ziff Davis's gaming & entertainment — cloud computing, software, and other related expenses?
Over 3 years (2022 to 2025), Ziff Davis's gaming & entertainment — cloud computing, software, and other related expenses has grown at a 34.2% compound annual growth rate (CAGR), from $3.43M to $8.28M.
What does gaming & entertainment — cloud computing, software, and other related expenses mean?
Covers the costs associated with cloud infrastructure, software licensing, and digital platform maintenance necessary to support the segment's online gaming and entertainment content delivery. Rising costs in this category often correlate with increased digital traffic or the scaling of technical capabilities.