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Ziff Davis ZD Gaming & Entertainment — Goodwill

Other segment segments

Cybersecurity & Martech
$537.36M-2.6%
Health & Wellness
$350.97M-13.3%
Technology & Shopping
$322.17M+0.1%

Similar metrics at other companies

Hasbro logo
HASEntertainment — Goodwill
$325.2M0.0%
Scholastic logo
SCHLEntertainment — Goodwill
$66.2M+0.8%
PSK
PSKYFilmed Entertainment — Goodwill
$79M-97.0%
Walt Disney logo
DISEntertainment Segment — Goodwill
$52.6B+2.6%
Corsair Gaming, Inc. logo
CRSRGaming Components And Systems — Goodwill
$148.95M0.0%
Virtu Financial logo
VIRTMarket Making — Goodwill
$755.29M0.0%

Other financials

Income statement

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Revenue$286.7M-2.7%
Gross profit$241.0M-5.2%
Operating income-$44.7M-425%
Net income$624.5M+2,271%
EPS (diluted)$17.16+2,624%

Balance sheet

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Cash & equivalents$1.6B+266%
Total debt$867.6M+0.3%
Total equity$2.2B+21.4%
Total assets$4.0B+13.6%

Cash flow

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Operating cash flow$89.0M+55.9%
CapEx$35.0M+16.1%
Free cash flow$54.0M+100%

Valuation

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Market cap$1.88B+43.9%
Enterprise value$1.14B-34.2%
P/E2.9×-16.8×
P/S1.4×+0.4×

Profitability

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Gross margin84.9%-1.2pp
Operating margin5.5%-0.3pp
Net margin48.6%+43.6pp
FCF margin23.9%+6.4pp

Returns & leverage

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Return on equity31.5%+28.0pp
Debt / equity0.4×-0.1×
Current ratio2.2×+0.6×

Where this comes from

Reported directly by Ziff Davis in its filing.

Tagged under the XBRL concept us-gaap:Goodwill.

The source filing: Ziff Davis’s 10-Q, filed August 7, 2026.

Filed
Aug 7, 2026, 4:07 PM EDT
Fiscal quarter
Q2 FY2026
Calendar quarter
Q2 2026
Accession
0001084048-26-000046
Line itemTechnology & ShoppingGaming & EntertainmentHealth & WellnessCybersecurity & MartechConsolidated
Balance as of January 1, 2026$321,802$80,526$404,598$540,038$1,346,964
Goodwill acquired (Note 3)2,7603953,155
Goodwill impairment(54,839)(54,839)
Purchase accounting adjustments (1)(171)(437)(608)
Foreign exchange translation(2,390)1511,251(2,682)(3,670)
Balance as of June 30, 2026$322,172$80,506$350,968$537,356$1,291,002

Item 1.Financial Statements

FAQ

What is Ziff Davis's gaming & entertainment — goodwill?
Ziff Davis (ZD) reported gaming & entertainment — goodwill of $80.51M in Q2 2026.
How has Ziff Davis's gaming & entertainment — goodwill changed year-over-year?
Ziff Davis's gaming & entertainment — goodwill decreased by 0.4% year-over-year, from $80.87M to $80.51M.
What does gaming & entertainment — goodwill mean?
Reflects the intangible asset value recorded when the Gaming and Entertainment segment acquires another business for a price exceeding the fair market value of its net identifiable assets. It serves as an indicator of the premium paid for brand reputation, customer relationships, and intellectual property within the gaming sector.

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