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Accel Entertainment ACEL Other Operating Segment — Cost of revenue

Other segment segments

Reportable Segment
$237.03M+7.9%

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Other financials

Income statement

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Revenue$351.6M+8.5%
Gross profit$350.9M+9.0%
Operating income$27.1M+4.3%
Net income$14.7M+0.2%
EPS (diluted)$0.170.0%

Balance sheet

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Cash & equivalents$274.1M+0.8%
Total debt$580.6M0.0%
Total equity$272.3M+5.1%
Total assets$1.1B+2.3%

Cash flow

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Operating cash flow$42.7M-4.5%
CapEx$22.9M-14.6%
Free cash flow$19.9M+10.5%

Valuation

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Market cap$987.31M+5.6%
Enterprise value$1.29B+2.2%
P/E19.2×-7.4×
P/S0.7×0.0×

Profitability

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Gross margin99.7%+0.3pp
Operating margin8%+0.7pp
Net margin3.8%+0.4pp
FCF margin5.2%+1.6pp

Returns & leverage

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Return on equity19.4%+1.0pp
Debt / equity2.1×-0.1×
Current ratio2.7×+0.3×

Where this comes from

Reported directly by Accel Entertainment in its filing.

Tagged under the XBRL concept us-gaap:CostOfRevenue.

The source filing: Accel Entertainment’s 10-Q, filed May 5, 2026.

Filed
May 5, 2026, 4:19 PM EDT
Fiscal quarter
Q1 FY2026
Calendar quarter
Q1 2026
Accession
0001698991-26-000037

(5) All corporate expenses were allocated to the distributed gaming reportable segment as of March 31, 2026. The "all other" operating segment had total net revenues of $10.8 million; cost of revenues of $4.6 million; compensation related costs of $3.2 million in operations and $0.8 million in general and administrative; and all other segment items of $2.0 million for the three months ended March 31, 2026.

ITEM 1. FINANCIAL STATEMENTS.

FAQ

What is Accel Entertainment's other operating segment — cost of revenue?
Accel Entertainment (ACEL) reported other operating segment — cost of revenue of $4.6M in Q1 2026.
How has Accel Entertainment's other operating segment — cost of revenue changed year-over-year?
Accel Entertainment's other operating segment — cost of revenue increased by 155.6% year-over-year, from $1.8M to $4.6M.
What does other operating segment — cost of revenue mean?
This metric captures the direct costs associated with providing the products or services within the other operating segment, such as equipment maintenance, site-specific fees, and direct gaming expenses. It is a critical component for calculating the gross margin of the segment. Monitoring these costs is essential for understanding the efficiency of the segment's core service delivery.

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