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Corsair Gaming, Inc. CRSR Business Segments

Q2 '26Q1 '26Q4 '25Q3 '25Q2 '25
Revenue by Business
Gamer And Creator Peripherals$115.88M+12.9%$123.31M+10.1%$164.86M-2.8%$112.66M+10.5%$102.64M+8.9%
Gaming Components And Systems$198.45M-8.7%$231.2M-10.3%$271.99M+11.4%$233.1M+15.3%$217.47M+30.2%
Revenue by Product
Gaming Peripherals Products$115.88M+12.9%$123.31M+10.1%$164.86M-2.8%$112.66M+10.5%$102.64M+8.9%
Memory Products$123.01M+17.2%$149.56M+6.0%$156.11M+23.6%$117.18M+20.8%$104.97M+28.4%
Other Component Products$75.44M-32.9%$81.64M-30.0%$115.88M-1.6%$115.92M+10.1%$112.5M+31.9%
Revenue by Geography
Americas$19.34M-13.7%$24.59M+11.3%$23.82M+5.2%$21.25M+13.5%$22.4M+16.5%
Asia Pacific$45.38M+4.8%$51.7M+24.1%$52.83M+40.5%$45.79M+46.3%$43.3M+51.7%
Europe And Middle East$97.78M-9.9%$132.27M-3.9%$180.56M+15.0%$139.14M+19.1%$108.49M+25.6%
US$151.84M+4.1%$145.95M-13.3%$179.65M-8.5%$139.59M+1.6%$145.92M+14.7%

FAQ

How does Corsair Gaming, Inc. break its business down?
Corsair Gaming, Inc. (CRSR) reports revenue by business across 2 parts — Gamer And Creator Peripherals and Gaming Components And Systems. Each is extracted from the segment footnotes and tracked over time.
Where does Corsair Gaming, Inc.'s segment data come from?
Segment breakdowns are pulled from the segment footnotes in Corsair Gaming, Inc.'s SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.