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GameStop

GME

GameStop Corp. is a global retailer of games, collectibles, and entertainment products operating through physical stores and e-commerce platforms.

Market cap
$9.85B-4.7%
Revenue$3.7B+1.6%
Net income$763.2M+266%
Free cash flow$740.6M+244%
EPS (diluted)$1.32+164%
Trailing twelve months · change vs. prior year

Earnings

Next report

Sep 9, 2026 (in 2 months)
Revenue estimate$1.1B
EPS estimate$0.19

Financials

Q1 2026

Income statement

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Revenue$835.3M+14.0%
Gross profit$340.3M+34.6%
Operating income$143.3M+1,427%
Net income$389.6M+770%
EPS (diluted)$0.66+633%

Balance sheet

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Cash & equivalents$7.4B+15.4%
Total debt$4.3B+146%
Total equity$5.8B+17.1%
Total assets$11.0B+46.3%

Cash flow

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Operating cash flow$337.4M+75.3%
CapEx$4.5M+55.2%
Free cash flow$332.9M+75.6%

Valuation & ratios

Valuation

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Market cap$9.85B-4.7%
Enterprise value$6.78B+24.2%
P/E12.9×-35.7×
P/S2.6×-0.1×

Profitability

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Gross margin34.4%+3.8pp
Operating margin10.3%
Net margin20.4%+14.8pp
FCF margin19.8%

Returns & leverage

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Return on equity14.1%+7.5pp
Debt / equity0.7×+0.4×
Current ratio12.4×+4.0×

Segments

By segment

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United States$651.1M+21.1%
Australia$99.6M+21.6%
Europe$84.6M+13.1%

By product

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Collectibles$348.9M+65.0%
Hardware and accessories$333.7M-3.4%
Software$152.7M-13.0%

Competitors

Profile

GameStop Corp. is a global retailer of games, collectibles, and entertainment products operating through physical stores and e-commerce platforms. The company is currently executing a dual-pillar strategy focused on optimizing its legacy retail footprint while utilizing its significant capital resources for strategic acquisitions and control transactions. Its core value proposition centers on providing a convenient omnichannel experience for gaming enthusiasts, including a robust trade-in program for pre-owned hardware and software.

Competitive position

GameStop maintains a leading position in the physical gaming retail market through a dense store network that doubles as a logistics and trade-in infrastructure. It is currently transitioning toward a more capital-allocation-heavy model to diversify its value drivers beyond traditional retail.

GeographiesUnited States, Australia, France, Europe
Customer segmentsRetail consumers, Gaming enthusiasts, Pop culture collectors
Business modelOmnichannel retail, Resale and trade-in, Investment and capital allocation, Paid loyalty membership
SuppliersVideo game console manufacturers, Software publishers, Collectibles manufacturers, Logistics and shipping providers
CustomersIndividual retail consumers, Collectors, Digital content users
Listed2002
Employees8.0K
CEORyan Cohen
FilingsSEC EDGAR

Questions, answered.

What is GameStop's market cap?
GameStop (GME) has a market capitalization of $9.8B and trades on NYSE.
What is GameStop's revenue and profitability?
GameStop generated $3.7B in trailing twelve-month revenue with net income of $763.2M, representing a net margin of 20.4%. Gross margin stands at 34.4%, with free cash flow of $740.6M. These figures are based on the Q2 2026 filing.
Who are GameStop's competitors?
GameStop's key competitors include Best Buy, Target, Amazon.com, and others. These companies compete in similar markets and product categories.
Who does GameStop partner with?
GameStop's notable partners include Nintendo, Sony, Microsoft, and others.
What subsidiaries does GameStop have?
GameStop's subsidiaries include EB Games, Micromania, Zing Pop Culture.
Where is GameStop headquartered?
GameStop is headquartered in United States of America and employs approximately 8,000 people. It has been publicly traded since 2002.