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GameStop

GME

GameStop Corp. is a global retailer of games, collectibles, and entertainment products operating through physical stores and e-commerce platforms.

Market cap
$12.75B+21.8%
Revenue$3.6B-7.7%
Net income$893.3M+147%
Free cash flow$688.0M+98.3%
EPS (diluted)$1.52+97.4%
Trailing twelve months · change vs. prior year

Earnings

Next report

Dec 8, 2026 (in 2 months)
Revenue estimate$810.7M
EPS estimate$0.37

Financials

Q2 2026

Income statement

See full
Revenue$790.2M-18.7%
Gross profit$345.0M+21.9%
Operating income$160.2M+141%
Net income$298.7M+77.2%
EPS (diluted)$0.51+64.5%

Balance sheet

See full
Cash & equivalents$4.9B-44.3%
Total debt$4.3B-1.9%
Total equity$6.1B+18.6%
Total assets$11.1B+7.8%

Cash flow

See full
Operating cash flow$62.4M-46.8%
CapEx$1.7M-58.5%
Free cash flow$60.7M-46.4%

Valuation & ratios

Valuation

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Market cap$12.75B+21.8%
Enterprise value$12.22B+89.0%
P/E14.3×-15.5×
P/S3.6×+0.8×

Profitability

See full
Gross margin37.9%+7.8pp
Operating margin13.5%—
Net margin25.2%+15.7pp
FCF margin19.4%—

Returns & leverage

See full
Return on equity15.8%+8.2pp
Debt / equity0.7×-0.1×
Current ratio8.7×-2.7×

Segments

By segment

See full
United States$608.2M-16.1%
Australia$120.9M-14.2%
Europe$61.1M-42.7%

By product

See full
Collectibles$356.3M+56.5%
Video Games$263.2M—
Pre--Owned and Refurbished$170.7M—

Competitors

Profile

GameStop Corp. is a global retailer of games, collectibles, and entertainment products operating through physical stores and e-commerce platforms. The company is currently executing a dual-pillar strategy focused on optimizing its legacy retail footprint while utilizing its significant capital resources for strategic acquisitions and control transactions. Its core value proposition centers on providing a convenient omnichannel experience for gaming enthusiasts, including a robust trade-in program for pre-owned hardware and software.

Competitive position

GameStop maintains a leading position in the physical gaming retail market through a dense store network that doubles as a logistics and trade-in infrastructure. It is currently transitioning toward a more capital-allocation-heavy model to diversify its value drivers beyond traditional retail.

GeographiesUnited States, Australia, France, Europe
Customer segmentsRetail consumers, Gaming enthusiasts, Pop culture collectors
Business modelOmnichannel retail, Resale and trade-in, Investment and capital allocation, Paid loyalty membership
SuppliersVideo game console manufacturers, Software publishers, Collectibles manufacturers, Logistics and shipping providers
CustomersIndividual retail consumers, Collectors, Digital content users
Listed2002
Employees8.0K
CEORyan Cohen
FilingsSEC EDGAR

FAQ

What is GameStop's market cap?
GameStop (GME) has a market capitalization of $12.8B and trades on NYSE.
What is GameStop's revenue and profitability?
GameStop generated $3.6B in trailing twelve-month revenue with net income of $893.3M, representing a net margin of 25.2%. Gross margin stands at 37.9%, with free cash flow of $688.0M. The latest reported period is Q2 2026.
Who are GameStop's competitors?
GameStop's key competitors include Best Buy, Target, Amazon.com, and others. These companies compete in similar markets and product categories.
Who does GameStop partner with?
GameStop's notable partners include Nintendo, Sony, Microsoft, and others.
What subsidiaries does GameStop have?
GameStop's subsidiaries include EB Games, Micromania, Zing Pop Culture.
Where is GameStop headquartered?
GameStop is headquartered in United States of America and employs approximately 8,000 people. It has been publicly traded since 2002.