Hasbro HAS Wizards of the Coast and Digital Gaming — Distribution
Similar metrics at other companies
Other financials
Where this comes from
Reported directly by Hasbro in its filing.
Tagged under the XBRL concept has:DistributionExpense.
The official record: Hasbro’s 10-Q, filed May 13, 2026, on SEC EDGAR. View the filing →
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Questions, answered.
- What is Hasbro's wizards of the coast and digital gaming — distribution?
- Hasbro (HAS) reported wizards of the coast and digital gaming — distribution of $8M in Q1 2026.
- How has Hasbro's wizards of the coast and digital gaming — distribution changed year-over-year?
- Hasbro's wizards of the coast and digital gaming — distribution decreased by 11.1% year-over-year, from $9M to $8M.
- What is the long-term trend for Hasbro's wizards of the coast and digital gaming — distribution?
- Over 3 years (2022 to 2025), Hasbro's wizards of the coast and digital gaming — distribution has grown at a 18.5% compound annual growth rate (CAGR), from $26.5M to $44.1M.
- What does wizards of the coast and digital gaming — distribution mean?
- The costs of moving and storing physical products.
- How do you interpret wizards of the coast and digital gaming — distribution?
- Lower distribution costs relative to revenue suggest a more efficient supply chain or a shift toward higher-margin digital sales.
- How does wizards of the coast and digital gaming — distribution compare across companies?
- Comparable to logistics and fulfillment expenses in retail and consumer goods.