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Mattel MAT Total Cost of Revenue

Total Cost of Revenue at other companies

Hasbro logo
HasbroHAS
$236.1M+15.5%
GameStop logo
GameStopGME
$495M+3.2%
AutoNation logo
AutoNationAN
$5.34B-2.4%

Segments

By segment

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North America$266.58M+4.0%
International$202.73M+15.5%

Other financials

Income statement

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Revenue$862.2M+4.3%
Gross profit$386.8M-5.2%
Operating income-$102.7M-93.8%
Net income$61.0M+251%
EPS (diluted)$0.20+267%

Balance sheet

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Cash & equivalents$866.0M-30.4%
Total debt$2.7B-0.2%
Total equity$2.1B-1.1%
Total assets$6.3B+2.0%

Cash flow

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Operating cash flow-$22.9M-192%
CapEx$44.9M+116%
Free cash flow-$67.8M-1,799%

Valuation

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Market cap$4.08B-31.6%
Enterprise value$5.89B-21.0%
P/E8.2×-3.1×
P/S0.8×-0.3×

Profitability

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Gross margin48%-3.0pp
Operating margin9.2%-3.3pp
Net margin9.3%-0.5pp
FCF margin7.6%-4.4pp

Returns & leverage

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Return on equity23.6%-1.9pp
Debt / equity1.3×0.0×
Current ratio2.1×-0.4×

Where this comes from

Reported directly by Mattel in its filing.

Tagged under the XBRL concept us-gaap:CostOfGoodsAndServicesSold.

The official record: Mattel’s 10-Q, filed May 1, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Mattel's total cost of revenue?
Mattel (MAT) reported total cost of revenue of $475.39M in Q1 2026.
How has Mattel's total cost of revenue changed year-over-year?
Mattel's total cost of revenue increased by 13.6% year-over-year, from $418.53M to $475.39M.
What is the long-term trend for Mattel's total cost of revenue?
Over 4 years (2021 to 2025), Mattel's total cost of revenue has grown at a -0.8% compound annual growth rate (CAGR), from $2.83B to $2.74B.
What does total cost of revenue mean?
The aggregate of all direct costs attributable to producing goods and delivering services that generated the company's revenue, including materials, labor, and overhead.