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Riot Platforms, Inc. RIOT Engineering — Cost Of Revenue
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Where this comes from
Reported directly by Riot Platforms, Inc. in its filing.
Tagged under the XBRL concept us-gaap:CostOfRevenue.
The source filing: Riot Platforms, Inc.’s 10-Q, filed April 30, 2026.
- Filed
- Apr 30, 2026, 5:00 PM EDT
- Fiscal quarter
- Q1 FY2026
- Calendar quarter
- Q1 2026
- Accession
- 0001104659-26-053120
| Line item | Three Months Ended / March 31, 2026 | Three Months Ended / March 31, 2025 |
|---|---|---|
| Cost of revenue (excludes depreciation and amortization presented below): | ||
| Bitcoin Mining | 86,762 | 74,818 |
| Data Center | 30,773 | — |
| Engineering | 18,141 | 11,806 |
| Other | — | 8,965 |
| Acquisition-related costs | — | 76 |
| Selling, general, and administrative | 76,180 | 71,448 |
| Depreciation and amortization | 97,734 | 77,926 |
Item 1. Financial Statements (Unaudited)
FAQ
- What is Riot Platforms, Inc.'s engineering — cost of revenue?
- Riot Platforms, Inc. (RIOT) reported engineering — cost of revenue of $18.14M in Q1 2026.
- How has Riot Platforms, Inc.'s engineering — cost of revenue changed year-over-year?
- Riot Platforms, Inc.'s engineering — cost of revenue increased by 53.7% year-over-year, from $11.81M to $18.14M.
- What is the long-term trend for Riot Platforms, Inc.'s engineering — cost of revenue?
- Over 4 years (2021 to 2025), Riot Platforms, Inc.'s engineering — cost of revenue has grown at a 94.1% compound annual growth rate (CAGR), from $3.58M to $50.89M.
- What does engineering — cost of revenue mean?
- The aggregate direct costs associated with producing the goods or services sold by the engineering segment. This includes direct materials, direct labor, and other directly attributable project costs.
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