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Net Income at other companies

Electronic Arts logo
Electronic ArtsEA
$461M+81.5%
GameStop logo
GameStopGME
$389.6M+770%

Other financials

Income statement

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Revenue$1.7B+6.1%
Gross profit$938.7M+16.9%
Operating income-$38.7M+70.7%
EPS (diluted)-$0.32+98.5%

Balance sheet

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Cash & equivalents$1.5B-0.9%
Total debt$3.0B-28.0%
Total equity$3.5B+64.2%
Total assets$9.4B+2.2%

Cash flow

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Operating cash flow$235.4M
CapEx$36.8M-32.0%
Free cash flow$198.6M

Valuation

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Market cap$44.32B+1.7%
Enterprise value$45.74B-0.9%
P/S6.7×-1.1×

Profitability

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Gross margin57.2%+2.9pp
Operating margin-59.3%-1.6pp
Net margin-4.5%-2.2pp
FCF margin6.9%

Returns & leverage

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Return on equity-10.6%-5.0pp
Debt / equity0.8×-1.1×
Current ratio1.2×+0.5×

Where this comes from

Reported directly by Take-Two Interactive Software in its filing.

Tagged under the XBRL concept us-gaap:NetIncomeLoss.

The official record: Take-Two Interactive Software’s 10-K, filed May 22, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Take-Two Interactive Software's net income?
Take-Two Interactive Software (TTWO) reported net income of -$59.5M in Q1 2026.
How has Take-Two Interactive Software's net income changed year-over-year?
Take-Two Interactive Software's net income increased by 98.4% year-over-year, from -$3.73B to -$59.5M.
What is the long-term trend for Take-Two Interactive Software's net income?
Over 4 years (2022 to 2026), Take-Two Interactive Software's net income has grown at a -8.1% compound annual growth rate (CAGR), from $418M to -$298.2M.
What does net income mean?
The bottom line — total revenue minus all expenses, taxes, and costs. Represents the profit attributable to the company's shareholders after all obligations are met.