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Corsair Gaming, Inc. CRSR Gaming Components And Systems — Cost Of Revenue
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Where this comes from
Reported directly by Corsair Gaming, Inc. in its filing.
Tagged under the XBRL concept us-gaap:CostOfRevenue.
The source filing: Corsair Gaming, Inc.’s 10-Q, filed August 6, 2026.
- Filed
- Aug 6, 2026, 4:09 PM EDT
- Fiscal quarter
- Q2 FY2026
- Calendar quarter
- Q2 2026
- Accession
- 0001193125-26-337981
| Line item | Three Months Ended June 30, 2026 / Gamer and Creator Peripherals | Three Months Ended June 30, 2026 / Gaming Components and Systems | Three Months Ended June 30, 2026 / Total | Three Months Ended June 30, 2025 / Gamer and Creator Peripherals | Three Months Ended June 30, 2025 / Gaming Components and Systems | Three Months Ended June 30, 2025 / Total |
|---|---|---|---|---|---|---|
| Net revenue(1) | $115,884 | $198,451 | $314,335 | $102,642 | $217,470 | $320,112 |
| Less: | ||||||
| Inventory costs (2) | 61,164 | 151,481 | 212,645 | 55,672 | 166,313 | 221,985 |
| Other segment items (3) | 2,676 | (5,274) | (2,598) | 5,881 | 6,375 | 12,256 |
| Total cost of revenue | 63,840 | 146,207 | 210,047 | 61,553 | 172,688 | 234,241 |
| Gross profit | $52,044 | $52,244 | $104,288 | $41,089 | $44,782 | $85,871 |
Item 1. Financial Statements (Unaudited).
FAQ
- What is Corsair Gaming, Inc.'s gaming components and systems — cost of revenue?
- Corsair Gaming, Inc. (CRSR) reported gaming components and systems — cost of revenue of $151.48M in Q2 2026.
- How has Corsair Gaming, Inc.'s gaming components and systems — cost of revenue changed year-over-year?
- Corsair Gaming, Inc.'s gaming components and systems — cost of revenue decreased by 12.3% year-over-year, from $172.69M to $151.48M.
- What is the long-term trend for Corsair Gaming, Inc.'s gaming components and systems — cost of revenue?
- Over 3 years (2022 to 2025), Corsair Gaming, Inc.'s gaming components and systems — cost of revenue has grown at a -0.6% compound annual growth rate (CAGR), from $765.73M to $751.04M.
- What does gaming components and systems — cost of revenue mean?
- Includes all direct costs associated with the production and delivery of gaming components and systems, such as raw materials, manufacturing labor, and shipping. Monitoring this metric is essential for assessing the segment's production efficiency and supply chain management. Changes in this figure relative to revenue indicate shifts in manufacturing costs or pricing power.
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