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Hasbro HAS Consumer Products — Net revenues
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Where this comes from
Reported directly by Hasbro in its filing.
Tagged under the XBRL concept us-gaap:Revenues.
The source filing: Hasbro’s 10-Q, filed May 13, 2026.
- Filed
- May 13, 2026, 4:15 PM EDT
- Fiscal quarter
- Q1 FY2026
- Calendar quarter
- Q1 2026
- Accession
- 0000046080-26-000026
| Line item | Wizards of the Coast and Digital Gaming | Consumer Products | Entertainment | Corporate and Other | Total |
|---|---|---|---|---|---|
| Revenues | $652.9 | $434.9 | $33.7 | $(8.4) | $1,113.1 |
| Less: Intersegment revenue | 70.9 | 37.0 | 13.4 | (8.4) | 112.9 |
| Total net revenues | 582.0 | 397.9 | 20.3 | — | 1,000.2 |
| Cost of sales | 94.5 | 140.9 | 0.6 | 0.1 | 236.1 |
| Program cost amortization | — | — | 4.0 | — | 4.0 |
| Royalties | 27.8 | 63.3 | (13.0) | (0.4) | 77.7 |
| Advertising | 34.5 | 25.9 | — | — | 60.4 |
| Amortization of intangible assets | 2.1 | 8.4 | 4.2 | (0.1) | 14.6 |
Item 1. Financial Statements.
FAQ
- What is Hasbro's consumer products — net revenues?
- Hasbro (HAS) reported consumer products — net revenues of $434.9M in Q1 2026.
- How has Hasbro's consumer products — net revenues changed year-over-year?
- Hasbro's consumer products — net revenues increased by 0.3% year-over-year, from $433.4M to $434.9M.
- What is the long-term trend for Hasbro's consumer products — net revenues?
- Over 4 years (2021 to 2025), Hasbro's consumer products — net revenues has grown at a -9.7% compound annual growth rate (CAGR), from $3.98B to $2.65B.
- What does consumer products — net revenues mean?
- Represents the total revenue generated by the consumer products segment after deducting returns, allowances, and discounts. This metric reflects the core sales performance of physical toys, games, and licensed merchandise sold to retailers and direct consumers.
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