Hasbro HAS Wizards of the Coast and Digital Gaming — Net revenues
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Where this comes from
Reported directly by Hasbro in its filing.
Tagged under the XBRL concept us-gaap:Revenues.
The official record: Hasbro’s 10-Q, filed May 13, 2026, on SEC EDGAR. View the filing →
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Questions, answered.
- What is Hasbro's wizards of the coast and digital gaming — net revenues?
- Hasbro (HAS) reported wizards of the coast and digital gaming — net revenues of $652.9M in Q1 2026.
- How has Hasbro's wizards of the coast and digital gaming — net revenues changed year-over-year?
- Hasbro's wizards of the coast and digital gaming — net revenues increased by 29.1% year-over-year, from $505.8M to $652.9M.
- What is the long-term trend for Hasbro's wizards of the coast and digital gaming — net revenues?
- Over 4 years (2021 to 2025), Hasbro's wizards of the coast and digital gaming — net revenues has grown at a 16.9% compound annual growth rate (CAGR), from $1.29B to $2.41B.
- What does wizards of the coast and digital gaming — net revenues mean?
- Total sales revenue from the gaming and digital entertainment business unit.
- How do you interpret wizards of the coast and digital gaming — net revenues?
- Higher revenue indicates strong consumer demand for gaming products and successful monetization of digital platforms.
- How does wizards of the coast and digital gaming — net revenues compare across companies?
- Similar to digital gaming revenue or segment-specific net sales reported by other entertainment and gaming companies.