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Hasbro HAS Entertainment — Net revenues
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Where this comes from
Reported directly by Hasbro in its filing.
Tagged under the XBRL concept us-gaap:Revenues.
The source filing: Hasbro’s 10-Q, filed May 13, 2026.
- Filed
- May 13, 2026, 4:15 PM EDT
- Fiscal quarter
- Q1 FY2026
- Calendar quarter
- Q1 2026
- Accession
- 0000046080-26-000026
| Line item | Wizards of the Coast and Digital Gaming | Consumer Products | Entertainment | Corporate and Other | Total |
|---|---|---|---|---|---|
| Revenues | $652.9 | $434.9 | $33.7 | $(8.4) | $1,113.1 |
| Less: Intersegment revenue | 70.9 | 37.0 | 13.4 | (8.4) | 112.9 |
| Total net revenues | 582.0 | 397.9 | 20.3 | — | 1,000.2 |
| Cost of sales | 94.5 | 140.9 | 0.6 | 0.1 | 236.1 |
| Program cost amortization | — | — | 4.0 | — | 4.0 |
| Royalties | 27.8 | 63.3 | (13.0) | (0.4) | 77.7 |
| Advertising | 34.5 | 25.9 | — | — | 60.4 |
| Amortization of intangible assets | 2.1 | 8.4 | 4.2 | (0.1) | 14.6 |
Item 1. Financial Statements.
FAQ
- What is Hasbro's entertainment — net revenues?
- Hasbro (HAS) reported entertainment — net revenues of $33.7M in Q1 2026.
- How has Hasbro's entertainment — net revenues changed year-over-year?
- Hasbro's entertainment — net revenues decreased by 11.3% year-over-year, from $38M to $33.7M.
- What is the long-term trend for Hasbro's entertainment — net revenues?
- Over 4 years (2021 to 2025), Hasbro's entertainment — net revenues has grown at a -42.6% compound annual growth rate (CAGR), from $1.15B to $125.4M.
- What does entertainment — net revenues mean?
- Represents the total revenue generated by the entertainment segment after accounting for returns, allowances, and intersegment eliminations. This metric reflects the market demand for content, licensing, and media production activities within the company's entertainment division.
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