Skip to content

Hasbro HAS Consumer Products — Royalties

Other segment segments

Wizards of the Coast and Digital Gaming
$27.8M+173%
Entertainment
-$13M-54.8%

Similar metrics at other companies

TKO Group Holdings logo
TKOConsumer Products Licensing — Revenue
$40.2M+13.4%
TKO Group Holdings logo
TKOConsumer Products Licensing And Other — Revenue
$76.42M+26.2%
Baxter International logo
BAXHealthcare Systems & Technologies — Royalty rate
3%
Tapestry, Inc. logo
TPRLicensing Business — Percentage of revenue
1%0.0pp
PSK
PSKYLicensing and other — Revenue
$1.25B+10.4%
Biogen logo
BIIBRoyalty and other revenue — Total Revenue
$9.7M-11.8%

Other financials

Income statement

See full
Revenue$1.0B+12.7%
Gross profit$764.1M+11.9%
Operating income$270.3M+58.3%
Net income$198.4M+101%
EPS (diluted)$1.39+98.6%

Balance sheet

See full
Cash & equivalents$857.1M+38.0%
Total debt$3.9B+15.3%
Total assets$5.9B-1.8%

Cash flow

See full
Operating cash flow$337.7M+145%
CapEx$22.2M+60.9%
Free cash flow$315.5M+154%

Valuation

See full
Market cap$11.99B+53.5%
Enterprise value$15.01B+43.0%
P/S2.5×+0.7×

Profitability

See full
Gross margin72.4%+0.1pp
Operating margin2.3%-15.2pp
Net margin-12%-1.9pp
FCF margin21.2%+4.1pp

Returns & leverage

See full
Return on equity21.9%
Debt / equity1.4×
Current ratio1.7×0.0×

Where this comes from

Reported directly by Hasbro in its filing.

Tagged under the XBRL concept us-gaap:RoyaltyExpense.

The official record: Hasbro’s 10-Q, filed May 13, 2026, on SEC EDGAR. View the filing →

Ask your AI about Hasbro's consumer products — royalties.

Connect your AI assistant and compare segments, right in your chat.

Connect your AI
Harbor at dusk
Claude

Questions, answered.

What is Hasbro's consumer products — royalties?
Hasbro (HAS) reported consumer products — royalties of $63.3M in Q1 2026.
How has Hasbro's consumer products — royalties changed year-over-year?
Hasbro's consumer products — royalties increased by 24.9% year-over-year, from $50.7M to $63.3M.
What is the long-term trend for Hasbro's consumer products — royalties?
Over 3 years (2022 to 2025), Hasbro's consumer products — royalties has grown at a -9.2% compound annual growth rate (CAGR), from $385.3M to $288.9M.
What does consumer products — royalties mean?
Fees paid to license external brands or characters for use in products.
How do you interpret consumer products — royalties?
Higher royalty expenses relative to revenue may indicate a reliance on licensed properties versus proprietary brands.
How does consumer products — royalties compare across companies?
Standard for companies in the toy, apparel, and media licensing industries.