Hasbro HAS Consumer Products — Royalties
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Where this comes from
Reported directly by Hasbro in its filing.
Tagged under the XBRL concept us-gaap:RoyaltyExpense.
The official record: Hasbro’s 10-Q, filed May 13, 2026, on SEC EDGAR. View the filing →
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Questions, answered.
- What is Hasbro's consumer products — royalties?
- Hasbro (HAS) reported consumer products — royalties of $63.3M in Q1 2026.
- How has Hasbro's consumer products — royalties changed year-over-year?
- Hasbro's consumer products — royalties increased by 24.9% year-over-year, from $50.7M to $63.3M.
- What is the long-term trend for Hasbro's consumer products — royalties?
- Over 3 years (2022 to 2025), Hasbro's consumer products — royalties has grown at a -9.2% compound annual growth rate (CAGR), from $385.3M to $288.9M.
- What does consumer products — royalties mean?
- Fees paid to license external brands or characters for use in products.
- How do you interpret consumer products — royalties?
- Higher royalty expenses relative to revenue may indicate a reliance on licensed properties versus proprietary brands.
- How does consumer products — royalties compare across companies?
- Standard for companies in the toy, apparel, and media licensing industries.