Hasbro HAS Tabletop Gaming — Net revenues
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Where this comes from
Reported directly by Hasbro in its filing.
Tagged under the XBRL concept us-gaap:RevenueFromContractWithCustomerExcludingAssessedTax.
The official record: Hasbro’s 10-Q, filed May 13, 2026, on SEC EDGAR. View the filing →
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Questions, answered.
- What is Hasbro's tabletop gaming — net revenues?
- Hasbro (HAS) reported tabletop gaming — net revenues of $460.7M in Q1 2026.
- How has Hasbro's tabletop gaming — net revenues changed year-over-year?
- Hasbro's tabletop gaming — net revenues increased by 34.0% year-over-year, from $343.8M to $460.7M.
- What is the long-term trend for Hasbro's tabletop gaming — net revenues?
- Over 4 years (2021 to 2025), Hasbro's tabletop gaming — net revenues has grown at a 15.4% compound annual growth rate (CAGR), from $950.6M to $1.69B.
- What does tabletop gaming — net revenues mean?
- The total revenue earned from the sale of physical board and card games.
- How do you interpret tabletop gaming — net revenues?
- An increase suggests strong consumer engagement with the company's tabletop brands and successful product launches, while a decrease may indicate market saturation or shifting consumer preferences toward digital alternatives.
- How does tabletop gaming — net revenues compare across companies?
- Peers in the toy and gaming industry report this as a core segment revenue, often compared against digital gaming revenue to assess the balance between physical and virtual product portfolios.