Client and Gaming — Net revenue

Business Segments · Net revenue

Advanced Micro Devices Client and Gaming — Net revenue increased by 11.8% to $4.05B in Q3 2025 compared to the prior quarter. Year-over-year, this metric grew by 72.8%, from $2.34B to $4.05B. This is a positive signal — higher values indicate stronger performance for this metric.

Analysis

StatementSegment
CategoryGrowth
SignalHigher is better
VolatilityVolatile
First reportedQ1 2024
Last reportedQ3 2025
Rolls up toTotal Revenue

How to read this metric

An increase indicates strong consumer demand and successful product adoption in the PC and gaming hardware sectors, while a decrease may signal market saturation or competitive pressure.

Detailed definition

This metric represents the total revenue generated from the sale of semiconductor products specifically designed for per...

Peer comparison

Comparable to consumer hardware segment revenues at other semiconductor firms like Intel or NVIDIA.

Metric ID: amd_segment_client_and_gaming_net_revenue

Historical Data

6 periods
 Q1 '24Q2 '24Q3 '24Q1 '25Q2 '25Q3 '25
Value$2.29B$2.14B$2.34B$2.94B$3.62B$4.05B
QoQ Change-6.6%+9.5%+25.5%+23.1%+11.8%
YoY Change+28.4%+69.2%+72.8%
Range$2.14B$4.05B
CAGR+57.7%
Avg YoY Growth+56.8%
Median YoY Growth+69.2%
Current Streak4 quarters growth

Frequently Asked Questions

What is Advanced Micro Devices's client and gaming — net revenue?
Advanced Micro Devices (AMD) reported client and gaming — net revenue of $4.05B in Q3 2025.
How has Advanced Micro Devices's client and gaming — net revenue changed year-over-year?
Advanced Micro Devices's client and gaming — net revenue increased by 72.8% year-over-year, from $2.34B to $4.05B.
What does client and gaming — net revenue mean?
Total sales revenue from products sold for personal computers and gaming devices.

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