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Nvidia NVDA Graphics — Total Revenue

Other segment segments

Compute & Networking
$74.55B+88.3%

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Other financials

Income statement

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Revenue$81.6B+85.2%
Gross profit$61.2B+129%
Operating income$53.5B+147%
Net income$58.3B+211%
EPS (diluted)$2.39+214%

Balance sheet

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Cash & equivalents$13.2B-13.1%
Total debt$12.8B+24.6%
Total equity$195.47B+133%
Total assets$259.47B+107%

Cash flow

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Operating cash flow$50.3B+83.6%
CapEx$1.8B+43.2%
Free cash flow$48.6B+85.5%

Valuation

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Market cap$5.13T+29.1%
Enterprise value$5.13T+29.3%
P/E32.1×-19.6×
P/S20.2×-6.5×

Profitability

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Gross margin74.1%+4.0pp
Operating margin64%+6.0pp
Net margin63%+11.3pp
FCF margin47%-1.5pp

Returns & leverage

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Return on equity114.3%-1.2pp
Debt / equity0.1×-0.1×
Current ratio3.4×+0.1×

Where this comes from

Reported directly by Nvidia in its filing.

Tagged under the XBRL concept us-gaap:Revenues.

The official record: Nvidia’s 10-Q, filed May 20, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Nvidia's graphics — total revenue?
Nvidia (NVDA) reported graphics — total revenue of $7.07B in Q1 2026.
How has Nvidia's graphics — total revenue changed year-over-year?
Nvidia's graphics — total revenue increased by 57.9% year-over-year, from $4.47B to $7.07B.
What is the long-term trend for Nvidia's graphics — total revenue?
Over 4 years (2022 to 2026), Nvidia's graphics — total revenue has grown at a 9.1% compound annual growth rate (CAGR), from $15.87B to $22.46B.
What does graphics — total revenue mean?
The total gross income generated from the sale of graphics processing units (GPUs) and related software for gaming, professional visualization, and automotive applications. This serves as a primary indicator of market demand for the company's core hardware architecture across consumer and enterprise creative markets.