Take-Two Interactive Software TTWO Game — Total net revenue
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Where this comes from
Reported directly by Take-Two Interactive Software in its filing.
Tagged under the XBRL concept us-gaap:RevenueFromContractWithCustomerExcludingAssessedTax.
The official record: Take-Two Interactive Software’s 10-K, filed May 22, 2026, on SEC EDGAR. View the filing →
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Questions, answered.
- What is Take-Two Interactive Software's game — total net revenue?
- Take-Two Interactive Software (TTWO) reported game — total net revenue of $1.57B in Q1 2026.
- How has Take-Two Interactive Software's game — total net revenue changed year-over-year?
- Take-Two Interactive Software's game — total net revenue increased by 6.4% year-over-year, from $1.47B to $1.57B.
- What is the long-term trend for Take-Two Interactive Software's game — total net revenue?
- Over 4 years (2022 to 2026), Take-Two Interactive Software's game — total net revenue has grown at a 15.8% compound annual growth rate (CAGR), from $3.42B to $6.16B.
- What does game — total net revenue mean?
- This metric represents the total revenue generated from the sale of video game software, including full-game sales, downloadable content, and in-game microtransactions across console, PC, and mobile platforms. It serves as the primary indicator of the company's core product performance and consumer demand for its interactive entertainment portfolio. This figure captures the aggregate financial contribution from the company's various publishing labels and development studios.