Electronic Arts EA Full game — Net revenue
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Where this comes from
Reported directly by Electronic Arts in its filing.
Tagged under the XBRL concept us-gaap:Revenues.
The official record: Electronic Arts’s 10-K, filed May 11, 2026, on SEC EDGAR. View the filing →
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Questions, answered.
- What is Electronic Arts's full game — net revenue?
- Electronic Arts (EA) reported full game — net revenue of $609M in Q1 2026.
- How has Electronic Arts's full game — net revenue changed year-over-year?
- Electronic Arts's full game — net revenue increased by 39.4% year-over-year, from $437M to $609M.
- What is the long-term trend for Electronic Arts's full game — net revenue?
- Over 4 years (2022 to 2026), Electronic Arts's full game — net revenue has grown at a 1.9% compound annual growth rate (CAGR), from $1.99B to $2.15B.
- What does full game — net revenue mean?
- This metric represents the total revenue generated from the sale of full-game software titles across console, PC, and mobile platforms. It captures the primary top-line contribution from individual game unit sales, excluding recurring live services or downloadable content revenue streams. This figure serves as a key indicator of the health and market demand for the company's core intellectual property portfolio.