Take-Two Interactive Software TTWO Mobile — Total net revenue
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Where this comes from
Reported directly by Take-Two Interactive Software in its filing.
Tagged under the XBRL concept us-gaap:RevenueFromContractWithCustomerExcludingAssessedTax.
The official record: Take-Two Interactive Software’s 10-K, filed May 22, 2026, on SEC EDGAR. View the filing →
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Questions, answered.
- What is Take-Two Interactive Software's mobile — total net revenue?
- Take-Two Interactive Software (TTWO) reported mobile — total net revenue of $843.9M in Q1 2026.
- How has Take-Two Interactive Software's mobile — total net revenue changed year-over-year?
- Take-Two Interactive Software's mobile — total net revenue increased by 12.9% year-over-year, from $747.7M to $843.9M.
- What is the long-term trend for Take-Two Interactive Software's mobile — total net revenue?
- Over 4 years (2022 to 2026), Take-Two Interactive Software's mobile — total net revenue has grown at a 69.5% compound annual growth rate (CAGR), from $403.4M to $3.33B.
- What does mobile — total net revenue mean?
- This metric represents the total revenue generated from mobile-first gaming experiences, including in-app purchases, advertising, and premium mobile title sales. It captures the financial performance of the company's mobile-focused business unit, reflecting user engagement and monetization trends within the smartphone and tablet gaming ecosystem. This figure is a critical indicator of the company's ability to scale digital services and capture market share in the high-growth mobile gaming sector.