Products & Services · Total net revenue

Digital Online — Total net revenue

Take-Two Interactive Software Digital Online — Total net revenue decreased by 2.3% to $1.65B in Q4 2025 compared to the prior quarter. Year-over-year, this metric grew by 26.2%, from $1.31B to $1.65B. Over 3 years (FY 2022 to FY 2025), Digital Online — Total net revenue shows an upward trend with a 19.9% CAGR. This decline may warrant attention — for this metric, higher values are generally preferred.

Analysis

StatementSegment
CategoryGrowth
SignalHigher is better
VolatilityModerate
First reportedQ2 2016
Last reportedQ4 2025
Rolls up toTotal Revenue

How to read this metric

An increase indicates strong player engagement with live-service content and successful digital distribution strategies, while a decrease may signal aging game catalogs or reduced player spending on in-game items.

Detailed definition

This metric represents the total revenue generated from the sale of digital content, including full-game downloads, down...

Peer comparison

Comparable to digital net bookings or digital revenue reported by major gaming peers like Electronic Arts, Activision Blizzard, or Ubisoft, reflecting the industry-wide transition to digital-first revenue models.

Metric ID: ttwo_segment_digital_online_total_net_revenue

Historical Data

19 periods
 Q2 '21Q3 '21Q4 '21Q1 '22Q2 '22Q3 '22Q4 '22Q1 '23Q2 '23Q3 '23Q4 '23Q1 '24Q2 '24Q3 '24Q4 '24Q1 '25Q2 '25Q3 '25Q4 '25
Value$740.81M$779.10M$795.72M$833.34M$1.04B$1.32B$1.34B$1.39B$1.24B$1.24B$1.30B$1.34B$1.30B$1.30B$1.31B$1.53B$1.48B$1.69B$1.65B
QoQ Change+5.2%+2.1%+4.7%+24.5%+27.1%+1.3%+4.1%-10.9%-0.0%+4.6%+2.9%-3.0%+0.3%+0.8%+16.4%-3.2%+14.7%-2.3%
YoY Change+40.1%+69.3%+68.0%+67.0%+19.5%-6.0%-2.9%-4.1%+4.5%+4.9%+1.0%+14.3%+14.0%+30.2%+26.2%
Range$740.81M$1.69B
CAGR+19.5%
Avg YoY Growth+23.1%
Median YoY Growth+14.3%

Frequently Asked Questions

What is Take-Two Interactive Software's digital online — total net revenue?
Take-Two Interactive Software (TTWO) reported digital online — total net revenue of $1.65B in Q4 2025.
How has Take-Two Interactive Software's digital online — total net revenue changed year-over-year?
Take-Two Interactive Software's digital online — total net revenue increased by 26.2% year-over-year, from $1.31B to $1.65B.
What is the long-term trend for Take-Two Interactive Software's digital online — total net revenue?
Over 3 years (2022 to 2025), Take-Two Interactive Software's digital online — total net revenue has grown at a 19.9% compound annual growth rate (CAGR), from $3.15B to $5.43B.
What does digital online — total net revenue mean?
Total revenue earned from digital game sales, in-game purchases, and online service subscriptions.