Nvidia Graphics — Total Revenue remained flat by 0.0% to $5.61B in Q4 2026 compared to the prior quarter. Year-over-year, this metric declined by 7.9%, from $6.10B to $5.61B. Over 3 years (FY 2022 to FY 2026), Graphics — Total Revenue shows an upward trend with a 12.3% CAGR. This decline may warrant attention — for this metric, higher values are generally preferred.
An increase signals strong consumer demand or successful product launches, while a decrease may indicate market saturation or competitive pressure.
The total gross income generated from the sale of graphics processing units (GPUs) and related software for gaming, prof...
This is comparable to the Gaming or Client Computing segments at other major chipmakers.
nvda_segment_graphics_total_revenue| Q2 '21 | Q3 '21 | Q4 '21 | Q1 '22 | Q2 '22 | Q3 '22 | Q4 '22 | Q1 '23 | Q2 '23 | Q3 '23 | Q4 '23 | Q1 '24 | Q2 '24 | Q3 '24 | Q4 '24 | Q2 '25 | Q3 '25 | Q4 '25 | Q1 '26 | Q2 '26 | Q3 '26 | Q4 '26 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Value | $3.45B | $3.91B | $4.09B | $6.34B | $4.62B | $2.80B | $2.12B | $2.59B | $2.73B | $3.11B | $3.48B | $2.51B | $3.37B | $3.59B | $4.05B | $4.47B | $5.41B | $6.10B | $5.61B | $5.61B | $5.61B | $5.61B |
| QoQ Change | — | +13.2% | +4.7% | +54.9% | -27.2% | -39.4% | -24.4% | +22.6% | +5.3% | +13.7% | +11.9% | -27.8% | +34.3% | +6.7% | +12.6% | +10.6% | +21.0% | +12.7% | -7.9% | +0.0% | +0.0% | +0.0% |
| YoY Change | — | — | — | — | +33.8% | -28.4% | -48.3% | -59.1% | -40.8% | +11.0% | +64.3% | -3.3% | +23.3% | +15.7% | +16.4% | +32.8% | +50.6% | +50.7% | — | +25.5% | +3.7% | -7.9% |
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