Discontinued — last reported Q1 '26
Best Buy Entertainment — Revenue decreased by 61.6% to $491.00M in Q1 2025 compared to the prior quarter. Year-over-year, this metric declined by 13.3%, from $566.00M to $491.00M. Over 3 years (FY 2022 to FY 2025), Entertainment — Revenue shows a downward trend with a -3.9% CAGR. This decline may warrant attention — for this metric, higher values are generally preferred.
An increase suggests strong consumer interest in gaming and media products, while a decrease may indicate shifting consumer spending habits or increased competition from digital streaming and direct-to-consumer platforms.
This metric represents the total gross sales generated from the entertainment product category, which includes gaming ha...
Comparable to segment-specific revenue metrics in other large-scale consumer electronics or general merchandise retailers that carry gaming and media inventory.
bby_segment_entertainment_revenues| Q1 '22 | Q2 '22 | Q3 '22 | Q4 '22 | Q1 '23 | Q2 '23 | Q3 '23 | Q4 '23 | Q1 '24 | Q2 '24 | Q3 '24 | Q4 '24 | Q1 '25 | Q2 '25 | Q3 '25 | Q4 '25 | Q1 '26 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Value | $734.00M | $617.00M | $581.00M | $1.34B | $630.00M | $559.00M | $546.00M | $1.32B | $651.00M | $594.00M | $648.00M | $1.47B | $566.00M | $537.00M | $526.00M | $1.28B | $491.00M |
| QoQ Change | — | -15.9% | -5.8% | +131.3% | -53.1% | -11.3% | -2.3% | +141.4% | -50.6% | -8.8% | +9.1% | +126.9% | -61.5% | -5.1% | -2.0% | +143.2% | -61.6% |
| YoY Change | — | — | — | — | -14.2% | -9.4% | -6.0% | -1.9% | +3.3% | +6.3% | +18.7% | +11.5% | -13.1% | -9.6% | -18.8% | -13.0% | -13.3% |