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DraftKings Inc. DKNG Acquisition Of Gaming Licenses

Acquisition Of Gaming Licenses at other companies

Las Vegas Sands logo
Las Vegas SandsLVS
$0-100%
Wynn Resorts logo
Wynn ResortsWYNN
$114.25K-82.5%
Roku, Inc. logo
Roku, Inc.ROKU
$500K-83.3%
MGM Resorts International logo
MGM Resorts InternationalMGM
$5.5M
Roku, Inc. logo
Roku, Inc.ROKU
$400K
Take-Two Interactive Software logo
Take-Two Interactive SoftwareTTWO
$170.4M+38.9%

Other financials

Income statement

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Revenue$1.6B+16.8%
Gross profit$696.7M+23.3%
Operating income$5.8M+113%
Net income$21.1M+162%
EPS (diluted)$0.03+143%

Balance sheet

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Cash & equivalents$1.4B-10.2%
Total debt$664.0M-0.6%
Total equity$605.0M-30.7%
Total assets$4.3B-4.6%

Cash flow

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Operating cash flow-$48.4M+59.3%
CapEx$7.1M+168%
Free cash flow-$55.5M+54.4%

Valuation

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Market cap$13.09B-35.4%
Enterprise value$12.37B-36.4%
P/E223.3×
P/S2.1×-2.0×

Profitability

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Gross margin41.8%+3.5pp
Operating margin-5.6%-1.9pp
Net margin0.9%+0.5pp
FCF margin11.3%+4.2pp

Returns & leverage

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Return on equity7.9%+4.3pp
Debt / equity1.1×+0.3×
Current ratio-0.2×

Where this comes from

Reported directly by DraftKings Inc. in its filing.

Tagged under the XBRL concept dkng:AcquisitionOfGamingLicenses.

The official record: DraftKings Inc.’s 10-Q, filed May 8, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is DraftKings Inc.'s acquisition of gaming licenses?
DraftKings Inc. (DKNG) reported acquisition of gaming licenses of $1.06M in Q1 2026.
How has DraftKings Inc.'s acquisition of gaming licenses changed year-over-year?
DraftKings Inc.'s acquisition of gaming licenses decreased by 34.9% year-over-year, from $1.63M to $1.06M.
What is the long-term trend for DraftKings Inc.'s acquisition of gaming licenses?
Over 4 years (2021 to 2025), DraftKings Inc.'s acquisition of gaming licenses has grown at a -31.3% compound annual growth rate (CAGR), from $35.81M to $7.96M.
What does acquisition of gaming licenses mean?
Cash paid to obtain the legal licenses required to operate in specific markets.
How do you interpret acquisition of gaming licenses?
Higher spending indicates active market expansion into new regulated territories, while lower spending suggests a focus on existing markets.
How does acquisition of gaming licenses compare across companies?
Specific to highly regulated industries like gaming, telecommunications, and utilities.