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Electronic Arts EA International — Net revenue

Other geography segments

North America
$858M+9.7%

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Other financials

Income statement

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Revenue$2.1B+11.9%
Gross profit$1.8B+15.0%
Operating income$564.0M+42.8%
Net income$461.0M+81.5%
EPS (diluted)$1.83+84.8%

Balance sheet

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Cash & equivalents$2.9B+34.1%
Total debt$369.0M+10.5%
Total equity$6.8B+5.9%
Total assets$13.1B+6.2%

Cash flow

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Operating cash flow$580.0M+5.6%
CapEx$61.0M+13.0%
Free cash flow$519.0M+4.8%

Valuation

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Market cap$51.34B+2.5%
Enterprise value$48.84B
P/E57.9×
P/S6.8×

Profitability

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Gross margin79%-0.4pp
Operating margin15.4%-4.9pp
Net margin11.8%-3.2pp
FCF margin30.8%+5.9pp

Returns & leverage

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Return on equity13.5%-2.6pp
Debt / equity0.1×0.0×
Current ratio+0.1×

Where this comes from

Reported directly by Electronic Arts in its filing.

Tagged under the XBRL concept us-gaap:Revenues.

The official record: Electronic Arts’s 10-K, filed May 11, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Electronic Arts's international — net revenue?
Electronic Arts (EA) reported international — net revenue of $1.26B in Q1 2026.
How has Electronic Arts's international — net revenue changed year-over-year?
Electronic Arts's international — net revenue increased by 13.4% year-over-year, from $1.11B to $1.26B.
What is the long-term trend for Electronic Arts's international — net revenue?
Over 4 years (2022 to 2026), Electronic Arts's international — net revenue has grown at a 3.3% compound annual growth rate (CAGR), from $3.95B to $4.5B.
What does international — net revenue mean?
This metric represents the total revenue generated by the company from operations outside of its primary domestic market. It reflects the firm's ability to monetize its intellectual property and digital services across diverse global regions. Tracking this figure helps investors assess the company's international market penetration and exposure to foreign economic conditions.