Electronic Arts EA Reportable Segment — G&A
Similar metrics at other companies
Other financials
Where this comes from
Reported directly by Electronic Arts in its filing.
Tagged under the XBRL concept us-gaap:GeneralAndAdministrativeExpense.
The official record: Electronic Arts’s 10-K, filed May 11, 2026, on SEC EDGAR. View the filing →
Ask your AI about Electronic Arts's reportable segment — g&a.
Connect your AI assistant and compare it to peers, right in your chat.
Connect your AI

Claude
Questions, answered.
- What is Electronic Arts's reportable segment — G&A?
- Electronic Arts (EA) reported reportable segment — G&A of $161M in Q1 2026.
- How has Electronic Arts's reportable segment — G&A changed year-over-year?
- Electronic Arts's reportable segment — G&A decreased by 0.0% year-over-year, from $161M to $161M.
- What is the long-term trend for Electronic Arts's reportable segment — G&A?
- Over 3 years (2023 to 2026), Electronic Arts's reportable segment — G&A has grown at a 2.6% compound annual growth rate (CAGR), from $568M to $614M.
- What does reportable segment — G&A mean?
- Covers the overhead costs for the segment, including executive management, legal, human resources, and other corporate support functions. It represents the fixed costs necessary to maintain the segment's organizational infrastructure.