Electronic Arts Reportable Segment — G&A increased by 15.0% to $161.00M in Q1 2026 compared to the prior quarter. Year-over-year, this metric was flat by 0.0%, from $161.00M to $161.00M. Over 3 years (FY 2023 to FY 2026), Reportable Segment — G&A shows relatively stable performance with a 2.6% CAGR. This increase may warrant attention — for this metric, lower values are generally preferred.
A rising trend relative to revenue may indicate organizational bloat, while a stable or declining trend suggests effective cost management and operational leverage.
Covers the overhead costs for the segment, including executive management, legal, human resources, and other corporate s...
Standard G&A expense reported by most publicly traded corporations.
ea_segment_reportable_segment_general_and_administrative| Q2 '22 | Q3 '22 | Q4 '22 | Q1 '23 | Q2 '23 | Q3 '23 | Q4 '23 | Q1 '24 | Q2 '24 | Q3 '24 | Q4 '24 | Q1 '25 | Q2 '25 | Q3 '25 | Q4 '25 | Q1 '26 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Value | $142.00M | $142.00M | $142.00M | $142.00M | $145.75M | $145.75M | $145.75M | $145.75M | $150.00M | $164.00M | $150.00M | $161.00M | $157.00M | $156.00M | $140.00M | $161.00M |
| QoQ Change | — | +0.0% | +0.0% | +0.0% | +2.6% | +0.0% | +0.0% | +0.0% | +2.9% | +9.3% | -8.5% | +7.3% | -2.5% | -0.6% | -10.3% | +15.0% |
| YoY Change | — | — | — | — | +2.6% | +2.6% | +2.6% | +2.6% | +2.9% | +12.5% | +2.9% | +10.5% | +4.7% | -4.9% | -6.7% | +0.0% |