Business Segments · R&D

Reportable Segment — R&D

Electronic Arts Reportable Segment — R&D increased by 8.3% to $625.00M in Q1 2026 compared to the prior quarter. Year-over-year, this metric grew by 9.5%, from $571.00M to $625.00M. Over 3 years (FY 2023 to FY 2026), Reportable Segment — R&D shows an upward trend with a 6.4% CAGR.

Analysis

StatementSegment
CategoryGrowth
SignalContext dependent
VolatilityModerate
First reportedQ2 2022
Last reportedQ1 2026

How to read this metric

Higher spending reflects a robust investment in future product pipelines, whereas a significant decline could signal reduced innovation or a shift toward cost-cutting.

Detailed definition

Captures the investment in personnel, technology, and creative processes required to develop new gaming titles and enhan...

Peer comparison

Standard R&D expense reported by technology and software development firms.

Metric ID: ea_segment_reportable_segment_research_and_development

Historical Data

16 periods
 Q2 '22Q3 '22Q4 '22Q1 '23Q2 '23Q3 '23Q4 '23Q1 '24Q2 '24Q3 '24Q4 '24Q1 '25Q2 '25Q3 '25Q4 '25Q1 '26
Value$490.25M$490.25M$490.25M$490.25M$500.50M$500.50M$500.50M$500.50M$528.00M$526.00M$487.00M$571.00M$596.00M$563.00M$577.00M$625.00M
QoQ Change+0.0%+0.0%+0.0%+2.1%+0.0%+0.0%+0.0%+5.5%-0.4%-7.4%+17.2%+4.4%-5.5%+2.5%+8.3%
YoY Change+2.1%+2.1%+2.1%+2.1%+5.5%+5.1%-2.7%+14.1%+12.9%+7.0%+18.5%+9.5%
Range$487.00M$625.00M
CAGR+6.7%
Avg YoY Growth+6.5%
Median YoY Growth+5.3%
Current Streak2 quarters growth

Frequently Asked Questions

What is Electronic Arts's reportable segment — r&d?
Electronic Arts (EA) reported reportable segment — r&d of $625.00M in Q1 2026.
How has Electronic Arts's reportable segment — r&d changed year-over-year?
Electronic Arts's reportable segment — r&d increased by 9.5% year-over-year, from $571.00M to $625.00M.
What is the long-term trend for Electronic Arts's reportable segment — r&d?
Over 3 years (2023 to 2026), Electronic Arts's reportable segment — r&d has grown at a 6.4% compound annual growth rate (CAGR), from $1.96B to $2.36B.
What does reportable segment — r&d mean?
Spending on the creation, development, and improvement of gaming products and technology.