Electronic Arts EA Reportable Segment — Restructuring and Related Cost, Incurred Cost
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Where this comes from
Reported directly by Electronic Arts in its filing.
Tagged under the XBRL concept us-gaap:RestructuringAndRelatedCostIncurredCost.
The official record: Electronic Arts’s 10-K, filed May 11, 2026, on SEC EDGAR. View the filing →
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Questions, answered.
- What is Electronic Arts's reportable segment — restructuring and related cost, incurred cost?
- Electronic Arts (EA) reported reportable segment — restructuring and related cost, incurred cost of $0 in Q1 2026.
- How has Electronic Arts's reportable segment — restructuring and related cost, incurred cost changed year-over-year?
- Electronic Arts's reportable segment — restructuring and related cost, incurred cost decreased by 100.0% year-over-year, from $4M to $0.
- What is the long-term trend for Electronic Arts's reportable segment — restructuring and related cost, incurred cost?
- Over 3 years (2023 to 2026), Electronic Arts's reportable segment — restructuring and related cost, incurred cost has grown at a -100.0% compound annual growth rate (CAGR), from $155M to $0.
- What does reportable segment — restructuring and related cost, incurred cost mean?
- Represents one-time charges related to organizational changes, such as workforce reductions, office consolidations, or the discontinuation of specific product lines. It serves as a measure of management's efforts to streamline operations.