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EV / sales at other companies

Microsoft logo
MicrosoftMSFT
8.9×-1.7×
Take-Two Interactive Software logo
Take-Two Interactive SoftwareTTWO
5.7×-1.2×
Netflix logo
NetflixNFLX
8.8×-1.4×
GameStop logo
GameStopGME
1.7×-1.3×
Amazon logo
AmazonAMZN
3.2×0.0×
Generac Holdings logo
Generac HoldingsGNRC
2.9×+0.9×

Other financials

Income statement

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Revenue$2.1B+11.9%
Gross profit$1.8B+15.0%
Operating income$564.0M+42.8%
Net income$461.0M+81.5%
EPS (diluted)$1.83+84.8%

Balance sheet

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Cash & equivalents$2.9B+34.1%
Total debt$369.0M+10.5%
Total equity$6.8B+5.9%
Total assets$13.1B+6.2%

Cash flow

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Operating cash flow$580.0M+5.6%
CapEx$61.0M+13.0%
Free cash flow$519.0M+4.8%

Valuation

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Market cap$50.69B
Enterprise value$48.19B
P/E57.2×
P/S6.7×

Profitability

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Gross margin79%-0.4pp
Operating margin15.4%-4.9pp
Net margin11.8%-3.2pp
FCF margin30.8%+5.9pp

Returns & leverage

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Return on equity13.5%-2.6pp
Debt / equity0.1×0.0×
Current ratio+0.1×

Where this comes from

Calculated from Electronic Arts’s reported figures.

Based on the most recent quarter.

The official record: Electronic Arts’s 10-K, filed May 11, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Electronic Arts's EV / sales?
Electronic Arts (EA) reported EV / sales of 6.4× in Q1 2026.
What does EV / sales mean?
What the whole business costs relative to its annual sales.
How do you interpret EV / sales?
A fallback valuation gauge for pre-profit or cyclical firms. Like P/S, only comparable across similar-margin businesses, but it accounts for debt and cash unlike P/S.
How does EV / sales compare across companies?
Compare within a margin cohort; the debt-and-cash adjustment makes it cleaner than P/S for leveraged firms.