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Hasbro HAS Entertainment — Impairment of intangible assets, finite-lived

Discontinued — last reported Q4 '23

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Other financials

Income statement

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Revenue$1.0B+12.7%
Gross profit$764.1M+11.9%
Operating income$270.3M+58.3%
Net income$198.4M+101%
EPS (diluted)$1.39+98.6%

Balance sheet

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Cash & equivalents$857.1M+38.0%
Total debt$3.9B+15.3%
Total assets$5.9B-1.8%

Cash flow

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Operating cash flow$337.7M+145%
CapEx$22.2M+60.9%
Free cash flow$315.5M+154%

Valuation

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Market cap$11.99B+53.5%
Enterprise value$15.01B+43.0%
P/S2.5×+0.7×

Profitability

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Gross margin72.4%+0.1pp
Operating margin2.3%-15.2pp
Net margin-12%-1.9pp
FCF margin21.2%+4.1pp

Returns & leverage

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Return on equity21.9%
Debt / equity1.4×
Current ratio1.7×0.0×

Where this comes from

Reported directly by Hasbro in its filing.

Tagged under the XBRL concept us-gaap:ImpairmentOfIntangibleAssetsFinitelived.

The official record: Hasbro’s 10-K, filed February 25, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Hasbro's entertainment — impairment of intangible assets, finite-lived?
Hasbro (HAS) reported entertainment — impairment of intangible assets, finite-lived of $12.75M in Q4 2023.
What does entertainment — impairment of intangible assets, finite-lived mean?
A write-down in the value of specific entertainment assets with a limited lifespan.
How do you interpret entertainment — impairment of intangible assets, finite-lived?
An increase signals that specific entertainment assets are underperforming or have become obsolete, requiring a write-down.
How does entertainment — impairment of intangible assets, finite-lived compare across companies?
Standard asset impairment metric for finite-lived intangible assets.