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Hasbro HAS Amortization of capitalized software and acquired intangible assets

Amortization of capitalized software and acquired intangible assets at other companies

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Church & DwightCHD

Segments

By segment

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Consumer Products$8.4M-16.8%
Entertainment$4.2M-10.6%
Wizards of the Coast and Digital Gaming$2.1M0.0%

Other financials

Income statement

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Revenue$1.0B+12.7%
Gross profit$764.1M+11.9%
Operating income$270.3M+58.3%
Net income$198.4M+101%
EPS (diluted)$1.39+98.6%

Balance sheet

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Cash & equivalents$857.1M+38.0%
Total debt$3.9B+15.3%
Total assets$5.9B-1.8%

Cash flow

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Operating cash flow$337.7M+145%
CapEx$22.2M+60.9%
Free cash flow$315.5M+154%

Valuation

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Market cap$11.99B+53.5%
Enterprise value$15.01B+43.0%
P/S2.5×+0.7×

Profitability

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Gross margin72.4%+0.1pp
Operating margin2.3%-15.2pp
Net margin-12%-1.9pp
FCF margin21.2%+4.1pp

Returns & leverage

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Return on equity21.9%
Debt / equity1.4×
Current ratio1.7×0.0×

Where this comes from

Reported directly by Hasbro in its filing.

Tagged under the XBRL concept us-gaap:AmortizationOfIntangibleAssets.

The official record: Hasbro’s 10-Q, filed May 13, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Hasbro's amortization of capitalized software and acquired intangible assets?
Hasbro (HAS) reported amortization of capitalized software and acquired intangible assets of $14.6M in Q1 2026.
How has Hasbro's amortization of capitalized software and acquired intangible assets changed year-over-year?
Hasbro's amortization of capitalized software and acquired intangible assets decreased by 14.1% year-over-year, from $17M to $14.6M.
What is the long-term trend for Hasbro's amortization of capitalized software and acquired intangible assets?
Over 4 years (2021 to 2025), Hasbro's amortization of capitalized software and acquired intangible assets has grown at a -13.3% compound annual growth rate (CAGR), from $116.8M to $66M.