Lucky Strike Entertainment LUCK Business Segments
| Q3 '26 | Q2 '26 | Q1 '26 | Q4 '25 | Q3 '25 | ||
|---|---|---|---|---|---|---|
| Total revenues by Product | ||||||
| Amusement & other | $58.94M+14.2% | $51.6M-27.2% | $70.88M+5.2% | $67.39M+12.9% | $59.67M+18.9% | |
| Bowling | $164.59M+15.2% | $142.87M+14.0% | $125.27M-2.9% | $128.97M-19.3% | $159.76M+15.0% | |
| Food & beverage | $118.7M+5.6% | $112.4M+16.9% | $96.13M-8.3% | $104.82M-13.0% | $120.45M+8.6% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Lucky Strike Entertainment break its business down?
- Lucky Strike Entertainment (LUCK) reports total revenues by product across 3 parts — Amusement & other, Bowling and Food & beverage. Each is extracted from the segment footnotes and tracked over time.
- Where does Lucky Strike Entertainment's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Lucky Strike Entertainment's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
