Lucky Strike Entertainment LUCK Business Segments
| TTM Q3 '26 | TTM Q2 '26 | TTM Q1 '26 | TTM Q4 '25 | TTM Q3 '25 | ||
|---|---|---|---|---|---|---|
| Total revenues by Product | ||||||
| Amusement & other | $248.81M+15.3% | $249.54M+18.7% | $248.15M+18.6% | $227.22M+16.4% | $215.75M+19.0% | |
| Bowling | $561.7M+1.8% | $556.86M-0.1% | $552.96M-1.9% | $549.9M-1.4% | $551.64M+1.4% | |
| Food & beverage | $432.04M+3.7% | $433.8M+4.7% | $432.3M+4.3% | $424.21M+5.7% | $416.64M+8.1% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Lucky Strike Entertainment break its business down?
- Lucky Strike Entertainment (LUCK) reports total revenues by product across 3 parts — Amusement & other, Bowling and Food & beverage. Each is extracted from the segment footnotes and tracked over time.
- Where does Lucky Strike Entertainment's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Lucky Strike Entertainment's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
