Meta Platforms, Inc. Reality Labs — Revenue increased by 27.0% to $470.00M in Q3 2025 compared to the prior quarter. Year-over-year, this metric grew by 74.1%, from $270.00M to $470.00M. Over 3 years (FY 2021 to FY 2024), Reality Labs — Revenue shows relatively stable performance with a -1.9% CAGR. This is a positive signal — higher values indicate stronger performance for this metric.
An increase signals growing consumer adoption of next-generation computing platforms and successful diversification away from traditional advertising.
Revenue generated by the Reality Labs segment, which focuses on augmented and virtual reality hardware, software, and co...
Similar to hardware and services revenue in the gaming or wearable tech divisions of Apple, Sony, or Microsoft.
meta_segment_reality_labs_revenue| Q2 '21 | Q3 '21 | Q4 '21 | Q1 '22 | Q2 '22 | Q3 '22 | Q4 '22 | Q1 '23 | Q2 '23 | Q3 '23 | Q4 '23 | Q1 '24 | Q2 '24 | Q3 '24 | Q4 '24 | Q1 '25 | Q2 '25 | Q3 '25 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Value | $305.00M | $558.00M | $877.00M | $695.00M | $452.00M | $285.00M | $727.00M | $339.00M | $276.00M | $210.00M | $1.07B | $440.00M | $353.00M | $270.00M | $1.08B | $412.00M | $370.00M | $470.00M |
| QoQ Change | — | +83.0% | +57.2% | -20.8% | -35.0% | -36.9% | +155.1% | -53.4% | -18.6% | -23.9% | +410.0% | -58.9% | -19.8% | -23.5% | +301.1% | -62.0% | -10.2% | +27.0% |
| YoY Change | — | — | — | — | +48.2% | -48.9% | -17.1% | -51.2% | -38.9% | -26.3% | +47.3% | +29.8% | +27.9% | +28.6% | +1.1% | -6.4% | +4.8% | +74.1% |
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