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D&A at other companies

Microsoft logo
MicrosoftMSFT
$11.02B-1.6%
Meta Platforms, Inc. logo
Meta Platforms, Inc.META
$6.36B+46.4%
Unity Software logo
Unity SoftwareU
$127.26M+32.3%

Other financials

Income statement

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Revenue$1.4B+39.3%
Gross profit$1.1B+41.7%
Operating income-$294.0M-15.3%
Net income-$246.0M-14.4%
EPS (diluted)-$0.35-9.4%

Balance sheet

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Cash & equivalents$1.2B+2.5%
Total debt$1.8B-1.0%
Total equity$432.0M+39.0%
Total assets$9.8B+31.9%

Cash flow

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Operating cash flow$629.0M+41.7%
CapEx$33.0M+94.1%
Free cash flow$596.0M+39.6%

Valuation

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Market cap$35.44B-55.8%
Enterprise value$36.04B-55.5%
P/S6.7×-13.3×

Profitability

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Gross margin78.5%+0.5pp
Operating margin-24%-2.1pp
Net margin-20.7%-1.8pp
FCF margin28.8%+5.9pp

Returns & leverage

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Return on equity-295.1%-77.9pp
Debt / equity4.1×-1.7×
Current ratio0.9×-0.1×

Where this comes from

Reported directly by Roblox in its filing.

Tagged under the XBRL concept us-gaap:DepreciationAndAmortization.

The official record: Roblox’s 10-Q, filed April 30, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Roblox's D&A?
Roblox (RBLX) reported D&A of $61M in Q1 2026.
How has Roblox's D&A changed year-over-year?
Roblox's D&A increased by 13.0% year-over-year, from $54M to $61M.
What is the long-term trend for Roblox's D&A?
Over 4 years (2021 to 2025), Roblox's D&A has grown at a 31.5% compound annual growth rate (CAGR), from $75.62M to $225.82M.
What does D&A mean?
Total non-cash depreciation of tangible assets and amortization of intangible assets — the largest add-back to net income in the operating cash flow reconciliation.