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Roblox RBLX Intangible asset purchases in accounts payable

Intangible asset purchases in accounts payable at other companies

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Other financials

Income statement

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Revenue$1.4B+39.3%
Gross profit$1.1B+41.7%
Operating income-$294.0M-15.3%
Net income-$246.0M-14.4%
EPS (diluted)-$0.35-9.4%

Balance sheet

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Cash & equivalents$1.2B+2.5%
Total debt$1.8B-1.0%
Total equity$432.0M+39.0%
Total assets$9.8B+31.9%

Cash flow

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Operating cash flow$629.0M+41.7%
CapEx$33.0M+94.1%
Free cash flow$596.0M+39.6%

Valuation

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Market cap$38.93B-44.3%
Enterprise value$39.53B-44.1%
P/S7.4×-10.0×

Profitability

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Gross margin78.5%+0.5pp
Operating margin-24%-2.1pp
Net margin-20.7%-1.8pp
FCF margin28.8%+5.9pp

Returns & leverage

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Return on equity-295.1%-77.9pp
Debt / equity4.1×-1.7×
Current ratio0.9×-0.1×

Where this comes from

Reported directly by Roblox in its filing.

Tagged under the XBRL concept rblx:IntangibleAssetPurchasesInAccountsPayable.

The official record: Roblox’s 10-K, filed February 11, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Roblox's intangible asset purchases in accounts payable?
Roblox (RBLX) reported intangible asset purchases in accounts payable of $0 in Q4 2025.
What does intangible asset purchases in accounts payable mean?
This metric tracks the portion of intangible asset acquisitions that are recorded within accounts payable rather than being settled immediately with cash. It reflects the company's strategy of utilizing trade credit or payment terms to manage liquidity while acquiring intellectual property, software, or other non-physical assets. It is a key indicator of how the firm manages its working capital cycle in relation to long-term asset growth.