High Roller Technologies ROLR Business Segments
| TTM Q1 '26 | TTM Q4 '25 | TTM Q3 '25 | TTM Q2 '25 | TTM Q1 '25 | ||
|---|---|---|---|---|---|---|
| Revenue by Product | ||||||
| Net Gaming Revenue | $18.63M-8.9% | $20.45M-0.5% | $20.56M-7.2% | $22.16M+0.4% | $22.07M-4.9% | |
| Cash And Cash Equivalents At Carrying Value by Geography | ||||||
| CH | $425K+14.9% | $370K+2.8% | $360K+12.5% | $320K— | —— | |
| FI | $1.51M-4.5% | $1.58M-13.6% | $1.83M-13.4% | $2.11M— | —— | |
| GB | $388K-17.4% | $470K+7.3% | $438K+6.8% | $410K— | —— | |
| LT | $380K-18.8% | $468K-16.4% | $560K-7.4% | $605K— | —— | |
| MT | $5.62M+31.9% | $4.26M+13.6% | $3.75M+77.7% | $2.11M— | —— | |
| Other | $785K+24.2% | $632K+82.1% | $347K+64.5% | $211K— | —— | |
| US | $20.76M+556% | $3.16M-62.5% | $8.44M-1.0% | $8.53M— | —— | |
| Restricted Cash Current by Geography | ||||||
| DK | $890K-6.4% | $951K-0.1% | $952K-0.5% | $957K— | —— | |
| GB | $1.02M+8.2% | $946K+10.6% | $855K+11.5% | $767K— | —— | |
| MT | $926K-24.8% | $1.23M-24.1% | $1.62M-21.7% | $2.07M— | —— | |
| Other | $28K-15.2% | $33K-17.5% | $40K+8.1% | $37K— | —— |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does High Roller Technologies break its business down?
- High Roller Technologies (ROLR) reports revenue by product across 2 parts — Net Gaming Revenue and Net Revenue Noncore Services. Each is extracted from the segment footnotes and tracked over time.
- Where does High Roller Technologies's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in High Roller Technologies's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
